void uiPreset_CloseEvent(object sender, EventArgs e) { AddPreset uiPreset = sender as AddPreset; this.UIMapContent.Children.Remove(uiPreset); this.DrawMap(); }
void uiCamera_AddPresetEvent(object sender, Code.Camera e) { if (e != null) { AddPreset uiPreset = new AddPreset(); uiPreset.Camera = e; uiPreset.Width = 1366; uiPreset.Height = 768; uiPreset.setLeft(0); uiPreset.setTop(0); uiPreset.CloseEvent += uiPreset_CloseEvent; this.UIMapContent.Children.Add(uiPreset); } }