Ejemplo n.º 1
0
        public VisualPolygonalBuilding(IBuildingEntity mapEntity) : base()
        {
            _polygonBuildingSource = new VisualPolygon(mapEntity);
            _polygonBuildingSource.PropertyChanged += _polygonBuildingSource_PropertyChanged;

            // setup
            TerrainEnabled  = false;
            _buildingSource = mapEntity;
            Floors          = new ObservableCollection <VisualFloor>();

            // Commands
            AddFloorCommand = new AddFloorCommand(this);

            // fill floors
            FillFromSource();

            Floors.CollectionChanged += Floors_CollectionChanged;
            MapEntities = MapEntities;

            if (Floors.Count > 0)
            {
                CurrentFloor = Floors[0];
            }
        }
Ejemplo n.º 2
0
        public async Task <IActionResult> AddNewFloor([FromBody] AddFloorCommand data)
        {
            var res = await Mediator.Send(data);

            return(res == null ? (IActionResult)BadRequest("Unable to update the date") : Ok(res));
        }