Ejemplo n.º 1
0
        /// <summary>
        /// On register mediator
        /// </summary>
        public override void OnRegister()
        {
            InitCardDeckSignal.AddListener(() => { View.InitDeckCount(); });

            AddCardToHandDeckSignal.AddListener(() =>
            {
                if (BattleArena.ActiveSide != View.Side)
                {
                    return;
                }
                OnAddCardToHand();
            });

            InitCardHandSignal.AddListener(() => { View.AddPullCardsToHand(); });
        }
        /// <summary>
        /// Execute event init hand
        /// </summary>
        public override void Execute()
        {
            // Add card or trates to hand
            if (BattleArena.GetActivePlayer().CardBattlePull.Count > 0)
            {
                // First always card
                AddCardToHandDeckSignal.Dispatch();

                // Next 50/50 call call card or trate
                for (var i = 1; i < BattleArena.CountOfCardsAddingToHand; i++)
                {
                    if (Random.value > 0.5f)
                    {
                        if (BattleArena.GetActivePlayer().CardBattlePull.Count <= 0)
                        {
                            continue;
                        }
                        AddCardToHandDeckSignal.Dispatch();
                    }
                    else
                    {
                        if (BattleArena.GetActivePlayer().TrateBattlePull.Count <= 0)
                        {
                            continue;
                        }
                        AddTrateToHandDeckSignal.Dispatch();
                    }
                }
            }
            else
            {
                for (var i = 0; i < BattleArena.CountOfCardsAddingToHand; i++)
                {
                    if (BattleArena.GetActivePlayer().TrateBattlePull.Count <= 0)
                    {
                        continue;
                    }
                    AddTrateToHandDeckSignal.Dispatch();
                }
            }

            InitCardHandSignal.Dispatch();
        }