Ejemplo n.º 1
0
 public override void AssignActorReferences(Actor newActor)
 {
     base.AssignActorReferences(newActor);
     _input               = GetBehaviour <Actor_PlayerInput>();
     _camera              = GetBehaviour <Actor_Camera>();
     _animation           = GetBehaviour <Actor_Animation>();
     _characterController = GetBehaviour <Actor_CharacterController>();
 }
Ejemplo n.º 2
0
 public override void AssignActorReferences(Actor newActor)
 {
     base.AssignActorReferences(newActor);
     _characterController = GetBehaviour <Actor_CharacterController>();
     _shooting            = GetBehaviour <Actor_Shooting>();
 }