Ejemplo n.º 1
0
        public async Task <bool> DoActionPlayAsync(ActionOptionDTO actionOptionDTO)
        {
            //Set URI to the specific function API
            string url = $"{this.baseUri}/DoActionPlay";

            try
            {
                //Call the server API
                string              json     = JsonSerializer.Serialize(actionOptionDTO);
                StringContent       content  = new StringContent(json, Encoding.UTF8, "application/json");
                HttpResponseMessage response = await client.PostAsync(url, content);

                //Check status
                if (response.IsSuccessStatusCode)
                {
                    return(true);
                }
                else
                {
                    return(false);
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex);
                return(false);
            }
        }
Ejemplo n.º 2
0
        public void DoActionPlay([FromBody] ActionOptionDTO actionOptionDTO)
        {
            PlayerDTO pDto = HttpContext.Session.GetObject <PlayerDTO>("player");

            //Check if user logged in!
            if (pDto != null)
            {
                ActionOption actionOption = new ActionOption
                {
                    OptioName    = actionOptionDTO.OptioName,
                    OptionEffect = actionOptionDTO.OptionEffect,
                    OptionId     = actionOptionDTO.OptionId
                };
                context.DoActionPlay(actionOption, pDto.PlayerId);
                Response.StatusCode = (int)System.Net.HttpStatusCode.OK;
            }
        }
Ejemplo n.º 3
0
        public override void Show()
        {
            base.Show();
            try
            {
                // מציגים את רשימת המשחקים
                Task <List <ActionOptionDTO> > list = UIMain.api.GetAllFoodAsync();
                ObjectsList foods = new ObjectsList("foods", list.Result.ToList <object>());
                foods.Show();
                Console.WriteLine();

                Console.WriteLine("Please enter food option ID:");
                int                   foodId         = int.Parse(Console.ReadLine());
                const int             DEAD_STATUS_ID = 4;
                Task <List <PetDTO> > playerPets     = UIMain.api.GetPlayerPetsAsync();
                PetDTO                p = playerPets.Result.Where(p => p.LifeStatusId != DEAD_STATUS_ID).FirstOrDefault();

                ActionOptionDTO actionOptionDTO = list.Result.Where(a => a.OptionId == foodId).FirstOrDefault();
                if (p == null)
                {
                    Console.WriteLine("There is no active pet");
                }
                else
                {
                    Task <bool> task = UIMain.api.DoActionFeedAsync(actionOptionDTO);
                    if (task.Result)
                    {
                        Console.WriteLine($"The pet ate {actionOptionDTO.OptioName}");
                    }
                    else
                    {
                        Console.WriteLine("Something wrong happened!");
                    }
                }
            }
            catch (Exception e)
            {
                Console.Clear();
                Console.WriteLine("Something wrong happened!");
                Console.WriteLine($"Error message: {e.Message}");
            }

            Console.WriteLine("Please press any key to get back to menu!");
            Console.ReadKey(true);
        }