Ejemplo n.º 1
0
        protected override void DeserializeStart(SwitchBehaviorExecutionParameters parameters)
        {
            parameters.State = true;
            if (Imagination > 0 || !IsEnemyFaction)
            {
                parameters.State = parameters.Context.Reader.ReadBit();
            }

            parameters.Parameters = parameters.State
                ? ActionTrue.DeserializeStart(parameters.Context, parameters.BranchContext)
                : ActionFalse.DeserializeStart(parameters.Context, parameters.BranchContext);
        }
Ejemplo n.º 2
0
        protected override void DeserializeStart(BitReader reader, SwitchBehaviorExecutionParameters parameters)
        {
            parameters.State = true;
            if (Imagination > 0 || !IsEnemyFaction)
            {
                parameters.State = reader.ReadBit();
            }

            if (TargetHasBuff != default && TargetHasBuff != -1 && parameters.BranchContext?.Target != null)
            {
                parameters.State = parameters.BranchContext.Target.TryGetComponent <BuffComponent>(out var buffComponent) &&
                                   buffComponent.HasBuff((uint)TargetHasBuff);
            }

            parameters.Parameters = parameters.State
                ? ActionTrue.DeserializeStart(reader, parameters.Context, parameters.BranchContext)
                : ActionFalse.DeserializeStart(reader, parameters.Context, parameters.BranchContext);
        }