Ejemplo n.º 1
0
    public void OnActionPadChangeDirection(ActionDPad.ActionPadDirection direction)
    {
        Vector2 directionVector = VectorForPadDirection(direction);

        horizontal = directionVector.x;
        vertical   = directionVector.y;
    }
Ejemplo n.º 2
0
    public Vector2 VectorForPadDirection(ActionDPad.ActionPadDirection padDirection)
    {
        float maxX = 1.0f;
        float maxY = 1.1f;

        switch (padDirection)
        {
        case ActionDPad.ActionPadDirection.None:
            return(Vector2.zero);

        case ActionDPad.ActionPadDirection.Up:
            return(new Vector2(0, maxY));

        case ActionDPad.ActionPadDirection.UpRight:
            return(new Vector2(maxX, maxY));

        case ActionDPad.ActionPadDirection.Right:
            return(new Vector2(maxX, 0));

        case ActionDPad.ActionPadDirection.DownRight:
            return(new Vector2(maxX, -maxY));

        case ActionDPad.ActionPadDirection.Down:
            return(new Vector2(0, -maxY));

        case ActionDPad.ActionPadDirection.DownLeft:
            return(new Vector2(-maxX, -maxY));

        case ActionDPad.ActionPadDirection.Left:
            return(new Vector2(-maxX, 0));

        case ActionDPad.ActionPadDirection.UpLeft:
            return(new Vector2(-maxX, maxY));

        default:
            return(Vector2.zero);
        }
    }