/** * <summary>Creates a new instance of the 'Inventory: Crafting' Action</summary> * <param name = "craftingMethod">The crafting method to perform</param> * <returns>The generated Action</returns> */ public static ActionInventoryCrafting CreateNew(ActionCraftingMethod craftingMethod) { ActionInventoryCrafting newAction = (ActionInventoryCrafting)CreateInstance <ActionInventoryCrafting>(); newAction.craftingMethod = craftingMethod; return(newAction); }
override public void ShowGUI() { craftingMethod = (ActionCraftingMethod)EditorGUILayout.EnumPopup("Method:", craftingMethod); AfterRunningOption(); }
public override void ShowGUI() { craftingMethod = (ActionCraftingMethod) EditorGUILayout.EnumPopup ("Method:", craftingMethod); AfterRunningOption (); }
override public void ShowGUI () { craftingMethod = (ActionCraftingMethod) EditorGUILayout.EnumPopup ("Method:", craftingMethod); }