Ejemplo n.º 1
0
    void Start()
    {
        palyer_script = GameObject.FindObjectOfType <Player_1stage>();
        actionCtrler  = GameObject.FindObjectOfType <ActionController_01>();

        switch (_type)
        {
        case 1:
            EventEndAnimationName = EventEndAnimationName1;
            EventTriggerName      = EventTriggerName1;
            //SoundManger.instance.PlaySound(OpenBoxSound);

            break;

        case 2:
            EventEndAnimationName = EventEndAnimationName2;
            EventTriggerName      = EventTriggerName2;
            // SoundManger.instance.PlaySound(ShackTreeSound);

            break;

        case 3:
            EventEndAnimationName = EventEndAnimationName3;
            EventTriggerName      = EventTriggerName3;
            //  SoundManger.instance.PlaySound(ShackTreeSound);
            break;

        default:
            break;
        }

        interAniManager_script = GameObject.FindObjectOfType <InteracttAniManager>();
    }
Ejemplo n.º 2
0
    void Start()
    {
        fadeImg = GetComponent <Image>();

        playerCtrler_script = GameObject.FindObjectOfType <Player_1stage>();
        actionCtrler        = GameObject.FindObjectOfType <ActionController_01>();
        gameManageer        = GameObject.FindObjectOfType <GameMgr>();

        actionCtrler.enabled = false;
        gameManageer.enabled = false;

        InStartFadeAnim();
    }
Ejemplo n.º 3
0
    void Start()
    {
        agent = GameObject.FindWithTag("Player").GetComponent <NavMeshAgent>();

        playerCtrler_script = GameObject.FindObjectOfType <Player_1stage>();
        actionCtrler        = GameObject.FindObjectOfType <ActionController_01>();

        interactAni_script = GetComponent <InteractionAnimation>();

        collider = GetComponent <Collider>();

        interAniManager_script = GameObject.FindObjectOfType <InteracttAniManager>();
    }
Ejemplo n.º 4
0
    //2스테이지


    void Start()
    {
        // 1스테이지
        if (stage == 1)
        {
            player_script       = GameObject.FindObjectOfType <Player_1stage>();
            actionCtrler_script = GameObject.FindObjectOfType <ActionController_01>();
            cursurLock          = 0;
        }
        else if (stage == 2)
        {
            cursurLock = 1;
        }
    }
Ejemplo n.º 5
0
    void Start()
    {
        mainCamera = Camera.main;
        bpCamera   = GetComponent <Camera>();

        mainListener = mainCamera.GetComponent <AudioListener>();
        fpListener   = GetComponent <AudioListener>();

        //초기화
        mainListener.enabled = true;
        fpListener.enabled   = false;

        spotlight_script = GameObject.FindObjectOfType <FadeAni_Spotlight>();
        actionController = mainCamera.GetComponent <ActionController_01>();
        carPuzzle_script = GameObject.FindObjectOfType <MouseController_CarPuzzle>();

        playerController = GameObject.FindObjectOfType <Player_1stage>();
    }
Ejemplo n.º 6
0
    Player_1stage playerCtrler_script;       //해제해야함

    void Start()
    {
        actionCtrler_script = GameObject.FindObjectOfType <ActionController_01>();
        playerCtrler_script = GameObject.FindObjectOfType <Player_1stage>();
    }