Ejemplo n.º 1
0
    // Use this for initialization
    private void Start()
    {
        OnGuideFlg = false;

        this.acornmanage = GameObject.Find("AcornManager").GetComponent <AcornManager>();
        this.timer       = GameObject.Find("ViewTimeMain").GetComponent <ViewTimeMainScene>();
    }
Ejemplo n.º 2
0
    private void Start()
    {
        //GameObject obj;

        menuobj = GameObject.Find("Menu");
        time    = transform.Find("ViewTimeMain").gameObject;
        clipobj = GameObject.Find("clip_L");
        clip    = clipobj.GetComponent <Clip>();

        /******************************
        *ポーズするS
        ******************************/
        PauseMG.PauseAllChildren(nowobj);
        PauseMG.PauseTagObject("Player");
        PauseMG.PauseAllChildren(menuobj);
        PauseMG.Pause(time, PauseManager.MONO);
        PauseMG.PauseAllChildren(clipobj, PauseManager.MONO);
        PauseMG.Pause(clipobj, PauseManager.MONO);

        this.sendSaveData.stageName   = SceneManager.GetActiveScene().name;
        SaveDataManager.Instance.temp = this.sendSaveData;

        this.acornmanage = GameObject.Find("AcornManager").GetComponent <AcornManager>();
        this.timer       = GameObject.Find("ViewTimeMain").GetComponent <ViewTimeMainScene>();

        /******************************
        *ポーズするE
        ******************************/
    }
Ejemplo n.º 3
0
    private void OnTriggerEnter2D(Collider2D collision)
    {
        if (collision.gameObject.tag == "Player" && !collision.isTrigger)
        {
            print("ドングリhit");

            acornMG = transform.parent.GetComponent <AcornManager>();
            print("DeleteacornID" + acornID);
            acornMG.SendDestroyAcorn(acornID);

            var _particle = Instantiate(particle);
            _particle.transform.position = transform.position;
            _particle.GetComponent <ParticleSystem>().Play();

            this.sourceAudio.PlaySE((int)AudioList.AUDIO_ACORN);

            Destroy(gameObject);
        }
    }