public void Init()
        {
            var rand = new System.Random();

            achievementID = rand.Next();
            while (AchievementTool.isContain(achievementID))
            {
                achievementID = rand.Next();
                if (AchievementTool.isContain(achievementID))
                {
                    break;
                }
            }
            AchievementTool.WriteAchievementIdentifierRecord(achievementID);
        }