Ejemplo n.º 1
0
    void OnAchievement(AchievementSucessEvent e)
    {
        Dictionary <string, object> UserProperties = new Dictionary <string, object>();

        UserProperties.Add("EAchievement", e.Title);
        UserProperties.Add("ERun", G.Sys.dataMaster.Death);
        _amplitude.logEvent("Achievement", UserProperties);
    }
Ejemplo n.º 2
0
 void AchievementSucess(AchievementSucessEvent e)
 {
     G.Sys.dataMaster.UnlockedAchievements++;
     Window.SetActive(true);
     TitleZone.text  = e.Title;
     RewardZone.text = e.Reward.ToString();
     _windowTimer    = WindowDuration;
     Event <ProgressAchievementEvent> .Broadcast(new ProgressAchievementEvent(AchievementBigType.OneRun, AchievementSpecificType.AchievementsCount, G.Sys.dataMaster.UnlockedAchievements, false));
 }