internal void AddAchievements()
 {
     foreach (Player player in game.players)
     {
         foreach (Achievement achievement in player.achievements)
         {
             achievementRepo.AddAchievement(achievement);
         }
     }
 }
        internal void AddAchievements()
        {
            foreach (Player player in game.players)
            {
                foreach (Achievement achievement in player.achievements)
                {
                    AchievementRepository achievementRepo = new AchievementRepository();

                    achievementRepo.AddAchievement(achievement);
                }
            }
        }