Ejemplo n.º 1
0
 void Start()
 {
     _gameData = this.gameObject.GetComponentInParent <GameData> ();
     this.gameObject.transform.localPosition = new Vector3(-2000, 0, 0);
     _panelManager   = this.gameObject.GetComponentInParent <PanelManager> ();
     _floating       = GameObject.Find("FloatingSystem").GetComponent <FloatingActions> ();
     _achieveActions = this.gameObject.GetComponentInParent <AchieveActions> ();
 }
Ejemplo n.º 2
0
 void SetAchievement(GameObject o, Achievement a)
 {
     Text[] t = o.gameObject.GetComponentsInChildren <Text> ();
     t [0].text = a.name;
     t [1].text = a.desc + "(" + AchieveActions.GetProgress(a.id) + ")";
     if (GameData._playerData.Achievements[a.id] == 1)
     {
         t[0].color = Color.green;
         t[1].color = Color.green;
     }
     else
     {
         t[0].color = Color.white;
         t[1].color = Color.white;
     }
 }