Ejemplo n.º 1
0
    private void ShowBudgetAccts(List <DisplayAccount> list)
    {
        Hide();
        _bulletinWindow.ShowScrool();

        for (int i = 0; i < list.Count; i++)
        {
            var a = AcctTile.CreateTile(_bulletinWindow.Content.gameObject.transform, list[i],
                                        new Vector3(), this);

            _reportsBudget.Add(a);
        }
    }
Ejemplo n.º 2
0
    private void ShowBudgetAccts(List <DisplayAccount> list)
    {
        Hide();
        _bulletinWindow.ShowScrool();

        for (int i = 0; i < list.Count; i++)
        {
            var iniPosHere = _bulletinWindow.ScrollIniPosGo.transform.localPosition +
                             new Vector3(0, -4.2f * i, 0);

            var a = AcctTile.CreateTile(_bulletinWindow.Content.gameObject.transform, list[i],
                                        iniPosHere, this);

            _reportsBudget.Add(a);
        }
    }
Ejemplo n.º 3
0
    internal static AcctTile CreateTile(Transform container,
                                        DisplayAccount acct, Vector3 iniPos, SubBulletinFinance finance)
    {
        AcctTile obj = null;

        var root = "";

        obj = (AcctTile)Resources.Load(Root.acct_Tile, typeof(AcctTile));
        obj = (AcctTile)Instantiate(obj, new Vector3(), Quaternion.identity);

        var iniScale = obj.transform.localScale;

        obj.transform.SetParent(container);
        obj.transform.localPosition = iniPos;
        obj.transform.localScale    = iniScale;

        obj.Acct    = acct;
        obj.Finance = finance;
        return(obj);
    }