Ejemplo n.º 1
0
        public void OnMouseEnter()
        {
            if (_uiActivated)
            {
                return;
            }
            _unitNameBox.SetActive(true);

            AbstractUnit unit = GetComponent <AbstractUnit>();

            _icon.sprite = GameSingleton.Instance.entityTypeToSprite.GetEntitySprite(unit.GetEntityType());

            var unitType = unit.GetType();

            _unitNameText.color = unitType == typeof(AiUnit) ? _red : _green;

            _unitNameText.SetText(unit.GetEntityType().ToString());
            _isTouchingUnit = true;
        }