public static MaterialLoader Load(string path, CCMaterialLoaderDelegate callback = null) { AbstractResourceLoader.LoaderDelgate newCallback = null; if (callback != null) { newCallback = (isOk, obj) => callback(isOk, obj as Material); } return(AutoNew <MaterialLoader>(path, newCallback)); }
public static SceneResolveLoader LoadSceneAsync(string sceneName, string package = null, LoadSceneMode mode = LoadSceneMode.Single, AbstractResourceLoader.LoaderDelgate callback = null) { var request = SceneResolveLoader.Load(sceneName, package, mode, callback); return(request); }