Ejemplo n.º 1
0
        private void Intelligence_AbilityScoreChanged(object sender, AbilityScoreChangedEventArgs e)
        {
            IntelligenceScoreControl.CstmTxt_AbilityModText = e.ModifierString;
            IPlayableClass playableClass = playableClasses.Find(pc => pc.ClassName.Contains(cbClassNames1.GetItemText(item: cbClassNames1.SelectedItem)));

            lblClass1Skills.Text = (playableClass.SkillRanksPerLevel + e.Modifier).ToString();
        }
Ejemplo n.º 2
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 private void Constitution_AbilityScoreChanged(object sender, AbilityScoreChangedEventArgs e)
 {
     ConstitutionScoreControl.CstmTxt_AbilityModText = e.ModifierString;
     //updates class health. todo://revamp this to make better use of events
     if (tbClass1Level.Text != null)
     {
         UpdateClass1HealthFromLevel();
     }
 }
Ejemplo n.º 3
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 private void Charisma_AbilityScoreChanged(object sender, AbilityScoreChangedEventArgs e)
 {
     CharismaScoreControl.CstmTxt_AbilityModText = e.ModifierString;
 }
Ejemplo n.º 4
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 private void Wisdom_AbilityScoreChanged(object sender, AbilityScoreChangedEventArgs e)
 {
     WisdomScoreControl.CstmTxt_AbilityModText = e.ModifierString;
 }
Ejemplo n.º 5
0
 /// <summary>
 /// The followng Event listeners that update the Ability Modifier text box when the Ability total is changed
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void Strength_AbilityScoreChanged(object sender, AbilityScoreChangedEventArgs e)
 {
     StrengthScoreControl.CstmTxt_AbilityModText = e.ModifierString;
 }