Ejemplo n.º 1
0
    public override void Execute()
    {
        List <Vector3> path = null;
        Vector2Int     goal = Vector2Int.zero;

        foreach (var entrance in CellToGo.Entrances)
        {
            var newpath = AbPath.FindPath(subject.transform.position, entrance.Entrance);
            if (newpath != null && newpath.Any())
            {
                if (path == null)
                {
                    path = newpath;
                    goal = entrance.Entrance;
                }
                else if (newpath.Count < path.Count)
                {
                    path = newpath;
                    goal = entrance.Entrance;
                }
            }
        }
        if (goal != Vector2Int.zero)
        {
            var bhv = subject.GetComponent <BasicMoving>();
            bhv.SetTargetPosition(goal);
            base.Execute();
        }
    }
Ejemplo n.º 2
0
    public List <Vector3> SetTargetPosition(Vector2Int targetPosition)
    {
        currentPathIndex = 0;
        pathVectorList   = AbPath.FindPath(transform.position, targetPosition);

        if (pathVectorList != null && pathVectorList.Count > 1)
        {
            pathVectorList.RemoveAt(0);
        }

        pos = transform.position;
        SetMoveDirection();
        return(pathVectorList);
    }