Ejemplo n.º 1
0
    public Hex Dequeue()
    {
        if (data.Count == 0)
        {
            Debug.LogError("Tried to dequeue from and empty priority queue");
            return(null);
        }

        int        li       = data.Count - 1;
        AStarTuple frontHex = data[0];

        data[0] = data[li];
        data.RemoveAt(li);

        --li;
        int pi = 0;

        while (true)
        {
            int ci = pi * 2 + 1;
            if (ci > li)
            {
                break;
            }

            int rc = ci + 1;
            if (rc <= li && data[rc].CompareTo(data[ci]) < 0)
            {
                ci = rc;
            }

            if (data[pi].CompareTo(data[ci]) <= 0)
            {
                break;
            }

            AStarTuple temp = data[pi];
            data[pi] = data[ci];
            data[ci] = temp;
            pi       = ci;
        }

        return(frontHex.hex);
    }
Ejemplo n.º 2
0
    public void Add(Hex hex, float fscore)
    {
        data.Add(new AStarTuple(hex, fscore));
        int ci = data.Count - 1;

        while (ci > 0)
        {
            int pi = (ci - 1) / 2;

            //TODO: need to consider turn cost not movement cost
            if (data[ci].CompareTo(data[pi]) >= 0)
            {
                break;
            }
            AStarTuple temp = data[ci];
            data[ci] = data[pi];
            data[pi] = temp;
            ci       = pi;
        }
    }
Ejemplo n.º 3
0
    public int CompareTo(object otherTuple)
    {
        AStarTuple other = (AStarTuple)otherTuple;

        return(this.fscore < other.fscore ? -1 : 1);
    }