Ejemplo n.º 1
0
        private void config_constants_ItemCheck(object sender, ItemCheckEventArgs e)
        {
            System.Windows.Forms.CheckedListBox obj = sender as CheckedListBox;

            //Output.Text += "Clicked " + obj.Text; // +" newvalue " + e.NewValue + "\n";

            IProject project = PluginBase.CurrentProject;

            if (project == null)
            {
                //Output.Text += "No project loaded";
                return;
            }
            AS3Project as3_project = project as AS3Project;

            string[] constants = GetCompilerConstants();

            for (int i = 0; i < constants.GetLength(0); i++)
            {
                //Output.Text += " " + constants[i];

                if (IsConstantCONFIG(constants[i]))
                {
                    string key;
                    string value;
                    string conf_namespace;
                    ExtractCONFIGKeyValue(constants[i], out key, out value, out conf_namespace);

                    if (key == obj.Text) // is this the clicked one
                    {
                        constants[i] = conf_namespace + "::" + key + "," + (e.NewValue == CheckState.Checked ? "true" : "false");
                        //Output.Text += "toggled " + constants[i] + "\n";

                        as3_project.Save();
                        return;
                    }
                }
            }
        }
Ejemplo n.º 2
0
        private void values_AfterLabelEdit(object sender, NodeLabelEditEventArgs e)
        {
            if (e.CancelEdit)
            {
                return;
            }

            /*if (e.Node.Parent == null)
             *  Output.Text += "Parent is null / " + e.Node.Text + "\n";
             * else
             *  Output.Text += e.Node.Parent.Text + " / " + e.Node.Text + "\n";
             *
             * return;*/

            IProject project = PluginBase.CurrentProject;

            if (project == null)
            {
                //Output.Text += "No project loaded";
                return;
            }
            AS3Project as3_project = project as AS3Project;

            string[] constants = GetCompilerConstants();

            string old_key   = "";
            string new_key   = "";
            string new_value = null;

            if (e.Node.Parent == null) // edited the CONFIG::name part, so change the key
            {
                old_key = e.Node.Text;
                new_key = e.Label;
                //new_value shall be taken from

                if (old_key == new_key)
                {
                    return;
                }
            }
            else // edited the value
            {
                old_key   = e.Node.Parent.Text;
                new_key   = old_key;
                new_value = e.Label;
                //Output.Text += e.Node.Parent.Text + " / " + e.Node.Text;
            }

            for (int i = 0; i < constants.GetLength(0); i++)
            {
                //Output.Text += " " + constants[i];

                if (!IsConstantCONFIG(constants[i]) && IsConstantVALUE(constants[i]))
                {
                    string key;
                    string value;
                    ExtractVALUEKeyValue(constants[i], out key, out value);

                    if (key == new_key) // is this the clicked one
                    {
                        if (new_value == null)
                        {
                            new_value = value;
                        }

                        constants[i] = new_key + "," + new_value;
                        Output.Text += "edited to " + constants[i] + "\n";

                        as3_project.Save();
                        return;
                    }
                }
            }
        }