Ejemplo n.º 1
0
        static void Main(string[] args)
        {
            string exchange_folder = null;
            string input_file      = null;
            string output_file     = null;

            for (var arg = 0; arg < args.Length; ++arg)
            {
                if (arg < args.Length - 1)
                {
                    if (args[arg] == "--exchange")
                    {
                        exchange_folder = args[++arg];
                        continue;
                    }
                }
                if (null == input_file)
                {
                    input_file = args[arg];
                }
                else if (null == output_file)
                {
                    output_file = args[arg];
                }
                else
                {
                    Console.WriteLine("Too many arguments.");
                    PrintUsage();
                    return;
                }
            }

            if (null == input_file || null == output_file)
            {
                Console.WriteLine("Please specify input and output files.");
                PrintUsage();
                return;
            }

            try {
                Library.Initialize(HOOPS_LICENSE.KEY, exchange_folder);
            } catch (Library.InitializationException e) {
                Console.WriteLine(e.Message);
                return;
            }

            A3DRWParamsLoadData load_params;

            API.Initialize(out load_params);
            load_params.m_sGeneral.m_bReadSolids                     = true;
            load_params.m_sGeneral.m_bReadSurfaces                   = true;
            load_params.m_sGeneral.m_bReadWireframes                 = true;
            load_params.m_sGeneral.m_bReadPmis                       = true;
            load_params.m_sGeneral.m_bReadAttributes                 = true;
            load_params.m_sGeneral.m_bReadHiddenObjects              = true;
            load_params.m_sGeneral.m_bReadConstructionAndReferences  = false;
            load_params.m_sGeneral.m_bReadActiveFilter               = true;
            load_params.m_sGeneral.m_eReadingMode2D3D                = A3DEReadingMode2D3D.kA3DRead_3D;
            load_params.m_sGeneral.m_eReadGeomTessMode               = A3DEReadGeomTessMode.kA3DReadGeomAndTess;
            load_params.m_sGeneral.m_eDefaultUnit                    = A3DEUnits.kA3DUnitUnknown;
            load_params.m_sTessellation.m_eTessellationLevelOfDetail = A3DETessellationLevelOfDetail.kA3DTessLODMedium;
            load_params.m_sAssembly.m_bUseRootDirectory              = true;
            load_params.m_sMultiEntries.m_bLoadDefault               = true;
            load_params.m_sPmi.m_bAlwaysSubstituteFont               = false;
            load_params.m_sPmi.m_pcSubstitutionFont                  = "Myriad CAD";

            IntPtr model_file;

            if (A3DStatus.A3D_SUCCESS != API.A3DAsmModelFileLoadFromFile(input_file, ref load_params, out model_file))
            {
                Console.WriteLine("Failed to load input file.");
                return;
            }

            var foo = API.A3DMiscGetEntityTypeMsg(A3DEEntityType.kA3DTypeAsmModelFile);

            Console.WriteLine(Marshal.PtrToStringUTF8(foo));

            A3DStatus write_status = A3DStatus.A3D_SUCCESS;

            switch (GetModellerType(output_file))
            {
            case A3DEModellerType.kA3DModellerIges:
            {
                A3DRWParamsExportIgesData d;
                API.Initialize(out d);
                write_status = API.A3DAsmModelFileExportToIgesFile(model_file, ref d, output_file);
                break;
            }

            case A3DEModellerType.kA3DModellerStep:
            {
                A3DRWParamsExportStepData d;
                API.Initialize(out d);
                write_status = API.A3DAsmModelFileExportToStepFile(model_file, ref d, output_file);
                break;
            }

            case A3DEModellerType.kA3DModellerJt:
            {
                A3DRWParamsExportJTData d;
                API.Initialize(out d);
                d.m_eWriteGeomTessMode = A3DEWriteGeomTessMode.kA3DWriteGeomAndTess;
                d.m_bWritePMI          = true;
                write_status           = API.A3DAsmModelFileExportToJTFile(model_file, ref d, output_file);
                break;
            }

            case A3DEModellerType.kA3DModellerStl:
            {
                A3DRWParamsExportStlData d;
                API.Initialize(out d);
                d.m_eTessellationLevelOfDetail = A3DETessellationLevelOfDetail.kA3DTessLODMedium;
                write_status = API.A3DAsmModelFileExportToStlFile(model_file, ref d, output_file);
                break;
            }

            case A3DEModellerType.kA3DModellerXML:
            {
                A3DRWParamsExportXMLData d;
                API.Initialize(out d);
                d.m_bExportMetadata                   = true;
                d.m_bExportTransformations            = true;
                d.m_bExportColorMaterial              = true;
                d.m_bExportProductInformationByFormat = false;
                write_status = API.A3DAsmModelFileExportToXMLFile(model_file, ref d, output_file, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero);
                break;
            }

            case A3DEModellerType.kA3DModellerU3D:
            {
                A3DRWParamsExportU3DData d;
                API.Initialize(out d);
                d.m_eU3DVersion = A3DEU3DVersion.kA3DECMA3;
                write_status    = API.A3DAsmModelFileExportToU3DFile(model_file, ref d, output_file);
                break;
            }

            case A3DEModellerType.kA3DModellerPrc:
            {
                A3DRWParamsExportPrcData d;
                API.Initialize(out d);
                d.m_eCompressBrepType = A3DECompressBrepType.kA3DCompressionMedium;
                IntPtr prc_write_helper = IntPtr.Zero;
                write_status = API.A3DAsmModelFileExportToPrcFile(model_file, ref d, output_file, out prc_write_helper);
                break;
            }

            case A3DEModellerType.kA3DModeller3mf:
            {
                A3DRWParamsExport3mfData d;
                API.Initialize(out d);
                write_status = API.A3DAsmModelFileExportTo3mfFile(model_file, ref d, output_file);
                break;
            }

            case A3DEModellerType.kA3DModellerOBJ:
            {
                A3DRWParamsExportObjData d;
                API.Initialize(out d);
                write_status = API.A3DAsmModelFileExportToObjFile(model_file, ref d, output_file);
                break;
            }

            case A3DEModellerType.kA3DModellerFBX:
            {
                A3DRWParamsExportFbxData d;
                API.Initialize(out d);
                write_status = API.A3DAsmModelFileExportToFbxFile(model_file, ref d, output_file);
                break;
            }

            case A3DEModellerType.kA3DModellerParasolid:
            {
                A3DRWParamsExportParasolidData d;
                API.Initialize(out d);
                write_status = API.A3DAsmModelFileExportToParasolidFile(model_file, ref d, output_file);
                break;
            }

            case A3DEModellerType.kA3DModellerAcis:
            {
                A3DRWParamsExportAcisData d;
                API.Initialize(out d);
                write_status = API.A3DAsmModelFileExportToAcisFile(model_file, ref d, output_file);
                break;
            }

            case A3DEModellerType.kA3DModellerScs:
            {
                // A3DRWParamsExportScsData d;
                // API.Initialize( out d );
                // write_status = API.A3DAsmModelFileExportToScsFile( model_file, ref d, output_file );
                break;
            }

            case A3DEModellerType.kA3DModeller3dHtml:
            {
                // A3DRWParamsExportHtmlData d;
                // API.Initialize( out d );
                // write_status = API.A3DAsmModelFileExportToHtmlFile( model_file, ref d, output_file );
                break;
            }

            default:
            {
                break;
            }
            }

            if (A3DStatus.A3D_SUCCESS == write_status)
            {
                Console.WriteLine("Success.");
            }
            else
            {
                Console.WriteLine("Failure.");
            }
        }