IEnumerator Blank() { step = ANISTEP.WAIT; img_2.GetComponent <Image>().color = Black; img_2.GetComponent <Image>().color = ON; yield return(new WaitForSeconds(0.1f)); img_2.GetComponent <Image>().color = Black; yield return(new WaitForSeconds(0.1f)); img_2.GetComponent <Image>().color = ON; yield return(new WaitForSeconds(0.1f)); img_2.GetComponent <Image>().color = Black; yield return(new WaitForSeconds(0.1f)); step = ANISTEP.REFADEIN; }
IEnumerator Fadein() { step = ANISTEP.WAIT; img_1.GetComponent <Image>().color = Black; img_2.GetComponent <Image>().color = Off; img_3.GetComponent <Image>().color = Off; yield return(new WaitForSeconds(5.0f)); while (colorval < 1.0f) { colorval += Time.deltaTime; img_1.GetComponent <Image>().color = new Color(colorval, colorval, colorval, 1.0f); yield return(new WaitForSeconds(0.05f)); } step = ANISTEP.BLANK; }
// Use this for initialization void Start() { step = ANISTEP.FADEIN; }