Ejemplo n.º 1
0
        public async Task CreateGame(String mapName, Race opponentRace, Difficulty opponentDifficulty, AIBuild aIBuild)
        {
            var createGame = new RequestCreateGame();

            createGame.Realtime = false;

            string mapPath = Path.Combine(starcraftDir, "Maps", mapName);

            if (!File.Exists(mapPath))
            {
                throw new Exception("Could not find map at " + mapPath);
            }
            createGame.LocalMap         = new LocalMap();
            createGame.LocalMap.MapPath = mapPath;

            var player1 = new PlayerSetup();

            createGame.PlayerSetup.Add(player1);
            player1.Type = PlayerType.Participant;

            var player2 = new PlayerSetup();

            createGame.PlayerSetup.Add(player2);
            player2.Race       = opponentRace;
            player2.Type       = PlayerType.Computer;
            player2.Difficulty = opponentDifficulty;
            player2.AiBuild    = aIBuild;

            var request = new Request();

            request.CreateGame = createGame;
            var response = await Proxy.SendRequest(request);
        }
Ejemplo n.º 2
0
        public async Task RunSinglePlayer(ISharkyBot bot, string map, Race myRace, Race opponentRace, Difficulty opponentDifficulty, AIBuild aIBuild)
        {
            readSettings();
            StartSC2Instance(5678);
            await Connect(5678);
            await CreateGame(map, opponentRace, opponentDifficulty, aIBuild);

            var playerId = await JoinGame(myRace);

            await Run(bot, playerId, "test");
        }