Ejemplo n.º 1
0
 public override void GetVariablesFrom(GameObject recordable)
 {
     base.GetVariablesFrom(recordable);
     AI.SideAI ai = recordable.GetComponent <AI.SideAI>();
     LastEnemyPositions = ai.LastPosition;
     Children.AddRange(ai.Children);
 }
Ejemplo n.º 2
0
 private void SimulationStep(AI.SideAI ai)
 {
     foreach (GameObject child in ai.Children)
     {
         child.GetComponent <AI.OperatorAI>().FindTarget(); // Target
         child.GetComponent <AI.OperatorAI>().Rotate();     // rotation
         child.GetComponent <AI.OperatorAI>().Shoot();      // shoot if possible
         child.GetComponent <AI.OperatorAI>().FollowPath(); // movement
         if (ai.Side == Side.Terrorist)
         {
             child.GetComponent <AI.TOperatorAI>().PlantBomb();   // movement
             child.GetComponent <AI.TOperatorAI>().PickUpBomb();
         }
         if (ai.Side == Side.CounterTerrorist)
         {
             child.GetComponent <AI.CTOperatorAI>().Defuse();
         }
     }
 }