public static void Main(string[] args) { AGSEditor.SetupResolver(); AGSEngineDesktop.Init(); AGSEditor.Platform = new DesktopEditorPlatform(); Program.Run(); }
public static void Main(string[] args) { // TODO: properly pass parameters string asset_path = "Assets/"; if (args.Length > 0) { asset_path = args[0]; } AGSEngineDesktop.Init(); GameStarter.Run(asset_path, Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/AudioMixerGame/"); }
public void Init() { AGSEngineDesktop.Init(); }
public static void Main(string[] args) { AGSEngineDesktop.Init(); FakeAGSTestGameStarter.Run(); }
public static void Main(string[] args) { AGSEngineDesktop.Init(); DemoStarter.Run(); }
public static void Main(string[] args) { AGSEngineDesktop.Init(); GameLoader.Platform = new DesktopEditorPlatform(); Program.Run(); }