Ejemplo n.º 1
0
        /// <summary>
        /// 玩家移动房间广播 index当前移动进度 offset发送坐标的数量
        /// </summary>
        public static void BroadcastPath(this GamerPathComponent self, List <Vector3> path, int index, int offset)
        {
            Gamer   gamer   = self.GetParent <Gamer>();
            Vector3 unitPos = gamer.Position;
            A1006_PathfindingResult_M2C pathfindingResult = new A1006_PathfindingResult_M2C();

            pathfindingResult.X      = unitPos.x; //当前位置
            pathfindingResult.Y      = unitPos.y;
            pathfindingResult.Z      = unitPos.z;
            pathfindingResult.UserID = gamer.UserID;

            for (int i = 0; i < offset; ++i)               //预测的坐标个数 先广播后移动 不包含当前坐标
            {
                if (index + i >= self.ABPath.Result.Count) //预测坐标的序列不能大于坐标总数
                {
                    break;
                }
                Vector3 v = self.ABPath.Result[index + i];
                pathfindingResult.Xs.Add(v.x);
                pathfindingResult.Ys.Add(v.y);
                pathfindingResult.Zs.Add(v.z);
            }

            //找到玩家所在房间进行广播
            Moba5V5Room room = Game.Scene.GetComponent <Moba5V5Component>().GetGamingRoom(gamer);

            room.Broadcast(pathfindingResult);
        }
Ejemplo n.º 2
0
        /// <summary>
        /// 寻路组件对外接口
        /// </summary>
        public static async ETVoid StartMove(this GamerPathComponent self, A1006_PathfindingResult_M2C message)
        {
            // 取消之前的移动协程
            self.CancellationTokenSource?.Cancel();
            self.CancellationTokenSource = new CancellationTokenSource();

            self.Path.Clear();
            for (int i = 0; i < message.Xs.Count; ++i)
            {
                self.Path.Add(new Vector3(message.Xs[i], message.Ys[i], message.Zs[i]));
            }
            self.ServerPos = new Vector3(message.X, message.Y, message.Z); //设置服务端当前坐标

            await self.StartMove(self.CancellationTokenSource.Token);      //执行移动

            self.CancellationTokenSource.Dispose();
            self.CancellationTokenSource = null;
        }