/// <summary> /// Handles it-click to freeze first col. /// </summary> /// <param name="sender"><c><see cref="it_freeze1"/></c></param> /// <param name="e"></param> /// <remarks>Fired by /// <list type="bullet"> /// <item>2daOps|Freeze 1st col <c>[F5]</c></item> /// </list></remarks> void opsclick_Freeze1stCol(object sender, EventArgs e) { Table.Select(); it_freeze2.Checked = false; if (it_freeze1.Checked = !it_freeze1.Checked) { Col col = Table.Cols[FROZEN_COL_First]; if (col.UserSized) { col.UserSized = false; Table.Colwidth(FROZEN_COL_First); } Table.FrozenCount = YataGrid.FreezeFirst; } else { Table.FrozenCount = YataGrid.FreezeId; } }
/// <summary> /// Overrides the <c>MouseUp</c> handler on this <c>YataPanelCols</c>. /// </summary> /// <param name="e"></param> protected override void OnMouseUp(MouseEventArgs e) { #if Clicks logfile.Log("YataPanelCols.OnMouseUp() e.Button= " + e.Button); #endif Cursor = Cursors.Default; IsCursorSplit = false; if (IsGrab) { #if Clicks logfile.Log(". clear IsGrab"); #endif IsGrab = false; if (ModifierKeys == Keys.None && e.Button == MouseButtons.Left && e.X != _grabPos) { #if Clicks logfile.Log(". . do col-width adjust"); #endif Col col = _grid.Cols[_grabCol]; col.UserSized = true; int w = col.width() + e.X - _grabPos; if (w < YataGrid._wId) { w = YataGrid._wId; } col.width(w, true); _grid.InitScroll(); _grid.Invalidator(YataGrid.INVALID_GRID | YataGrid.INVALID_COLS); } } _grid.Select(); }
/// <summary> /// Resets the width of a specified col based on the cells in rows /// <paramref name="r"/> to <paramref name="r"/> + /// <paramref name="range"/>. /// </summary> /// <param name="c">col</param> /// <param name="r">first row to consider as changed (default -1 if /// deleting rows and/or no extant text-widths have changed; ie, no /// text-widths need to be re-measured)</param> /// <param name="range">range of rows to consider as changed (default 0 /// for a single row)</param> internal void Colwidth(int c, int r = -1, int range = 0) { Col col = Cols[c]; int colwidth = col._widthtext + _padHoriSort; int widthtext; if (r != -1) // re-calc '_widthtext' regardless of what happens below -> { string text; int rend = r + range; for (; r <= rend; ++r) { if ((text = this[r, c].text) == gs.Stars) // bingo. { widthtext = _wStars; } else { widthtext = YataGraphics.MeasureWidth(text, Font); } this[r, c]._widthtext = widthtext; if (widthtext > colwidth) { colwidth = widthtext; } } } if (!col.UserSized) // ie. don't resize a col that user has adjusted. If it needs to { // be forced (eg. on reload) unflag UserSized on all cols first. int totalwidth = col.width(); if ((colwidth += _padHori * 2) > totalwidth) { col.width(colwidth); } else if (colwidth < totalwidth) // recalc width on the entire col { if (c == 0 || _wId > colwidth) { colwidth = _wId; } for (r = 0; r != RowCount; ++r) { widthtext = this[r, c]._widthtext + _padHori * 2; if (widthtext > colwidth) { colwidth = widthtext; } } col.width(colwidth, true); } if (range == 0 && totalwidth != colwidth) // if range >0 let Calibrate() handle multiple { // cols or at least the scrollers and do the UI-update InitScroll(); Invalidator(INVALID_GRID | INVALID_COLS); } } if (Propanel != null && Propanel.Visible) { Propanel.widthValcol(); // TODO: Re-calc the 'c' col only. } }
/// <summary> /// Creates a col. /// </summary> /// <param name="selc"></param> /// <seealso cref="CreateCols()"><c>CreateCols()</c></seealso> internal void CreateCol(int selc) { --selc; // the Field-count is 1 less than the col-count int fieldsLength = Fields.Length + 1; // create a new Fields array -> var fields = new string[fieldsLength]; for (int i = 0; i != fieldsLength; ++i) { if (i < selc) { fields[i] = Fields[i]; } else if (i == selc) { fields[i] = InputDialog._colabel; var col = new Col(); col.text = InputDialog._colabel; col._widthtext = YataGraphics.MeasureWidth(col.text, _f.FontAccent); col.width(col._widthtext + _padHori * 2 + _padHoriSort); col.selected = true; Cols.Insert(i + 1, col); ++ColCount; for (int r = 0; r != RowCount; ++r) { var cells = new Cell[ColCount]; // create a new Cells array in each row -> for (int c = 0; c != ColCount; ++c) { if (c < selc + 1) { cells[c] = this[r, c]; } else if (c == selc + 1) { cells[c] = new Cell(r, c, gs.Stars); cells[c].selected = true; cells[c]._widthtext = _wStars; } else // (c > selc + 1) { cells[c] = this[r, c - 1]; cells[c].x += 1; } } Rows[r]._cells = cells; Rows[r].Length += 1; } } else // (i > selc) { fields[i] = Fields[i - 1]; } } Fields = fields; int w = _wStars + _padHori * 2; if (w > Cols[++selc].width()) { Cols[selc].width(w); } InitScroll(); EnsureDisplayedCol(selc); _f.EnableCelleditOperations(); if (!Changed) { Changed = true; } }