Beispiel #1
0
		public override void getFilesInDirectory( )//string directory )
		{
			base.getFilesInDirectory(  );

			selected = null;

			FileHeader[] fileBuffer = files;
			files = new FileHeader[ files.Length + 1 ];

			fileBuffer.CopyTo( files, 1 );

			files[ 0 ] = new NewFileHeader();

	/*		for ( int i = 1; i < files.Length; i++ )
				if ( files[ i ].path == lastPath )
				{
					selected = files[ i ];

					if ( i > maxOnScreen )
						posAtTop = i - maxOnScreen;

					break;
				}

			if ( selected == null )*/
			selected = files[ 0 ];
		}
Beispiel #2
0
		public override void getFilesInDirectory() // string directory )
		{
			string atoDir = directory + @"auto\";

			if ( !System.IO.Directory.Exists( directory ) )
				System.IO.Directory.CreateDirectory( directory );

			if ( !System.IO.Directory.Exists( atoDir ) )
				System.IO.Directory.CreateDirectory( atoDir );

			string[] normalPaths = System.IO.Directory.GetFiles( directory ),
				autoPaths = System.IO.Directory.GetFiles( atoDir );

			string[] paths = new string[ normalPaths.Length + autoPaths.Length ];
			normalPaths.CopyTo( paths, 0 );
			autoPaths.CopyTo( paths, normalPaths.Length );

			int pos = 0;

			for ( int i = 0; i < paths.Length; i ++ )
				if ( System.IO.Path.GetExtension( paths[ i ] ) == ( scenario? ".phm" : ".phs") )
					pos ++;
				else paths[ i ] = null;

			FileHeader[] tempFiles = new FileHeader[ pos ];

			pos = 0;
			for ( int i = 0; i < paths.Length; i ++ )
				if ( paths[ i ] != null )
				{
					tempFiles[ pos ] = FileHeader.getFromPath( paths[ i ] );

					if ( tempFiles[ pos ] != null )
						pos ++;
				}

			files = new FileHeader[ pos ];

			pos = 0;
			for ( int i = 0; i < tempFiles.Length; i ++ )
				if ( tempFiles[ i ] != null )
				{
					files[ pos ] = tempFiles[ i ]; // FileHeader.getFrom( paths[ i ] );
					pos ++;
				}

			foreach ( FileHeader file in files )
			{
				string dir = System.IO.Path.GetFileName( System.IO.Path.GetDirectoryName( file.path ) );

				if ( dir != "saves" )
					file.name = dir + @" \ "+ file.name;
			}

			posAtTop = 0;

			if ( files.Length > 0 )
				selected = files[ 0 ];
		}
Beispiel #3
0
		public static FileHeader getFromStream( FileHeader intro, string path, int version, BinaryReader reader )
		{
			intro.path = path;
			intro.modified = System.IO.File.GetLastWriteTime( path );

			if ( version == 887 )
			{
				intro.type = (Type)reader.ReadByte();

				if ( intro.type == Type.playedGame ) // normal
				{
					intro.name = System.IO.Path.GetFileNameWithoutExtension( path );

					intro.playerName = reader.ReadString();
					intro.civName = reader.ReadString();
					intro.turn = reader.ReadInt32();

					loadMap( intro, reader );
				}
				else if ( intro.type == Type.playedScenario ) // played scenario
				{
					intro.playerName = reader.ReadString();
					intro.civName = reader.ReadString();
					intro.name = System.IO.Path.GetFileNameWithoutExtension( path );
					intro.scenarioName = reader.ReadString();
					intro.turn = reader.ReadInt32();

					loadMap( intro, reader );
					
					intro.goalType = (Scenario.GoalType)reader.ReadByte();
					intro.goalInd = reader.ReadInt32();
				}
				else if ( intro.type == Type.scenario ) // scenario
				{
					intro.name = reader.ReadString();
					intro.description = reader.ReadString();
					intro.turn = reader.ReadInt32();

					loadMap( intro, reader );
					
					intro.goalType = (Scenario.GoalType)reader.ReadByte();
					intro.goalInd = reader.ReadInt32();
				}

			}
			else
			{
				intro.playerName = "-";
				intro.civName = "-";
				intro.turn = 0;
				intro.name = System.IO.Path.GetFileNameWithoutExtension( path );
			}

			return intro;
		}
Beispiel #4
0
		public static FileHeader getFromPath( string path )
		{
			FileHeader intro = new FileHeader();
			FileStream file = null;
			BinaryReader reader = null;
			bool success;

		//	intro.path = path;

			try
			{	
				file = new FileStream( path, FileMode.Open, FileAccess.Read );
				reader = new BinaryReader( file );

				int version = reader.ReadInt32();

				intro = getFromStream( intro, path, version, reader );

				success = true;
			}
			catch ( Exception /*e*/ )
			{
				success = false;
			}
			finally
			{
				if ( file != null )
					file.Close();

				if ( reader != null )
					reader.Close();
			}

			if ( success )
				return intro;
			else return null;
		}
Beispiel #5
0
	/*	public static void loadMap( int width, int height, BinaryReader reader )
		{
			FileHeader intro = new FileHeader();
	//		intro.
			loadMap
		}	*/

		public static void loadMap( FileHeader intro, BinaryReader reader )
		{
			if ( intro == null )
				intro = new FileHeader();

			intro.bmp = new Bitmap( reader.ReadInt32(), reader.ReadInt32() );
			Color[] colors = new Color[ reader.ReadInt32() ];

			for ( int c = 0; c < colors.Length; c ++ )
				colors[ c ] = Color.FromArgb( reader.ReadInt32() );

			for ( int x = 0; x < intro.bmp.Width; x ++ )
				for ( int y = 0; y < intro.bmp.Height; y ++ )
					intro.bmp.SetPixel( x, y, colors[ reader.ReadByte() ] ); // Color.FromArgb( reader.ReadInt32() ) );
		}
Beispiel #6
0
		protected override void OnMouseUp(MouseEventArgs e)
		{
			if ( e.Y < topBorder )
				goUp();
			else if ( e.Y > topBorder + maxOnScreen * (itemHeight + borders) )
			{
		//		int bob = topBorder + maxOnScreen * (itemHeight + borders);
				goDown();
			}
			else for ( int i = posAtTop, pos = 0; i < files.Length && pos < maxOnScreen; i ++, pos ++ )
					 if ( getRectAtPos( pos ).Contains( e.X, e.Y ) )
					 {
						 if ( selected != files[ i ] )
						 {
							 selected = files[ i ];
							 indSelected = i;
							 drawFrames();
						 }

						 break;
					 }
		}
Beispiel #7
0
		public virtual void getFilesInDirectory()// string directory )
		{
			if ( !System.IO.Directory.Exists( directory ) )
				System.IO.Directory.CreateDirectory( directory );

			string[] paths = System.IO.Directory.GetFiles( directory )/*,
				dirs = System.IO.Directory.GetDirectories( directory )*/;

			int pos = 0;

			for ( int i = 0; i < paths.Length; i ++ )
				if ( System.IO.Path.GetExtension( paths[ i ] ) == ( scenario? ".phm" : ".phs") )
					pos ++;
				else paths[ i ] = null;

			FileHeader[] tempFiles = new FileHeader[ pos ];

			pos = 0;
			for ( int i = 0; i < paths.Length; i ++ )
				if ( paths[ i ] != null )
				{
					tempFiles[ pos ] = FileHeader.getFromPath( paths[ i ] );

					if ( tempFiles[ pos ] != null )
						pos ++;
				}

			files = new FileHeader[ pos ];

			pos = 0;
			for ( int i = 0; i < tempFiles.Length; i ++ )
				if ( tempFiles[ i ] != null )
				{
					files[ pos ] = tempFiles[ i ]; // FileHeader.getFrom( paths[ i ] );
					pos ++;
				}

			posAtTop = 0;

			if ( files.Length > 0 )
				selected = files[ 0 ];
		}