Beispiel #1
0
        void ProcessHelloPacket(HelloPacket pkt)
        {
            /*if (!skt.RemoteEndPoint.ToString().StartsWith("127.0.0.1"))
            {
                SendPacket(new TextPacket()
                {
                    BubbleTime = 0,
                    Stars = -1,
                    Name = "*Error*",
                    Text = "You should not be here!"
                });
                Disconnect();
                return;
            }*/

            db = new Database();
            if ((account = db.Verify(pkt.GUID, pkt.Password)) == null)
            {
                account = Database.Register(pkt.GUID, pkt.Password, true);
                if (account == null)
                {
                    SendFailure("Invalid account.");
                    Disconnect();
                    return;
                }
            }
            if (!Manager.TryConnect(this))
            {
                account = null;
                SendFailure("Failed to connect.");
                Disconnect();
            }
            else
            {
                World world = Manager.GetWorld(pkt.GameId);
                if (world == null)
                {
                    SendFailure("Invalid world.");
                    Disconnect();
                }
                else
                {
                    if (world.Id == -6) //Test World
                        (world as realm.worlds.Test).LoadJson(pkt.MapInfo);
                    else if (world.IsLimbo)
                        world = world.GetInstance(this);

                    var seed = (uint)((long)Environment.TickCount * pkt.GUID.GetHashCode()) % uint.MaxValue;
                    Random = new wRandom(seed);
                    targetWorld = world.Id;
                    SendPacket(new MapInfoPacket()
                    {
                        Width = world.Map.Width,
                        Height = world.Map.Height,
                        Name = world.Name,
                        Seed = seed,
                        Background = world.Background,
                        AllowTeleport = world.AllowTeleport,
                        ShowDisplays = world.ShowDisplays,
                        ClientXML = world.ClientXML,
                        ExtraXML = world.ExtraXML
                    });
                    stage = ProtocalStage.Handshaked;
                }
            }
        }
Beispiel #2
0
        private void ProcessHelloPacket(HelloPacket pkt)
        {
            if (isGuest)
                Disconnect();
            db = new Database();
            if ((account = db.Verify(pkt.GUID, pkt.Password)) == null)
            {
                logger.Info("Account not verified.");
                account = Database.CreateGuestAccount(pkt.GUID);

                if (account == null)
                {
                    logger.Info("Account is null!");
                    SendPacket(new svrPackets.FailurePacket()
                    {
                        Message = "Invalid account."
                    });
                    Disconnect();
                    return;
                }
            }
            logger.Info("Client trying to connect!");
            ConnectedBuild = pkt.BuildVersion;
            if (!RealmManager.TryConnect(this))
            {
                if (CheckAccountInUse(account.AccountId) != false)
                {
                    logger.Info("Account in use: " + account.AccountId + " " + account.Name);
                    account = null;
                    SendPacket(new svrPackets.FailurePacket()
                    {
                        Message = "Account in use! Retrying..."
                    });
                    Disconnect();
                    return;
                }
                account = null;
                SendPacket(new svrPackets.FailurePacket()
                {
                    Message = "Failed to connect."
                });
                Disconnect();
                logger.Info("Failed to connect.");
                return;
            }
            else
            {
                logger.Warn("Client loading world");
                World world = RealmManager.GetWorld(pkt.GameId);
                if (world == null)
                {
                    SendPacket(new svrPackets.FailurePacket()
                    {
                        Message = "Invalid world."
                    });
                    Disconnect();
                    logger.Error("Invalid world");
                }
                logger.Error("Client joined world " + world.Id.ToString());
                if (world.Id == -6) //Test World
                    (world as realm.worlds.Test).LoadJson(pkt.MapInfo);
                else if (world.IsLimbo)
                    world = world.GetInstance(this);
                var seed = (uint)((long)Environment.TickCount * pkt.GUID.GetHashCode()) % uint.MaxValue;
                Random = new wRandom(seed);
                targetWorld = world.Id;
                SendPacket(new MapInfoPacket()
                {
                    Width = world.Map.Width,
                    Height = world.Map.Height,
                    Name = world.Name,
                    Seed = seed,
                    Background = world.Background,
                    AllowTeleport = world.AllowTeleport,
                    ShowDisplays = world.ShowDisplays,
                    ClientXML = world.ClientXML,
                    ExtraXML = world.ExtraXML
                });
                stage = ProtocalStage.Handshaked;
            }
        }