public static Vector2 Random_OnSegment(Vector2 segmentFrom, Vector2 segmentTo)
 {
     return(Interpolation.Linear(segmentFrom, segmentTo, MathHelpers.Random_Factor()));
 }
Beispiel #2
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 public static float Factor_FromRange_Clamped(float rangeFrom, float rangeTo, float curValue)
 {
     return(MathHelpers.Clamp_Factor(Factor_FromRange(rangeFrom, rangeTo, curValue)));
 }
        public static Vector2 Random_InCircle(Vector2 center, float radius, float radiusMin = 0.0f)
        {
            Vector2 result = center;

            Vector2 move = Setup_ByAngleMagnitude(MathHelpers.Random_Angle_Looped(), Interpolation.Linear(radiusMin, radius, MathHelpers.Random_Factor()));

            result += move;

            return(result);
        }