void Awake() { manager_ = GetComponent <UwcWindowTextureManager>(); }
void Awake() { manager_ = GetComponent <UwcWindowTextureManager>(); manager_.onWindowTextureAdded.AddListener(InitWindow); }
void Awake() { manager_ = GetComponent <UwcWindowTextureManager>(); }
void Awake() { manager_ = GetComponent <UwcWindowTextureManager>(); manager_.onWindowTextureAdded.AddListener(InitWindow); }