private void LoopGroupNode24_Next()
 {
     // SetVariableNode
     LoopGroupNode24_Item.BestScore = (System.Int32)Group.Score;
     // PublishEventNode
     var PublishEventNode26_Event = new SavePlayerData();
     System.Publish(PublishEventNode26_Event);
     PublishEventNode26_Result = PublishEventNode26_Event;
 }
        private void LoopGroupNode24_Next()
        {
            // SetVariableNode
            LoopGroupNode24_Item.BestScore = (System.Int32)Group.Score;
            // PublishEventNode
            var PublishEventNode26_Event = new SavePlayerData();

            System.Publish(PublishEventNode26_Event);
            PublishEventNode26_Result = PublishEventNode26_Event;
        }