Beispiel #1
0
 public void ShowBook(string bookId)
 {
     guistate        = GUIState.BOOK;
     bookDrawer.Book = GameState.FindElement <Book>(bookId);
     bookDrawer.RefreshResources();
 }
Beispiel #2
0
 public void SaveGame()
 {
     gameExtensions.ForEach(g => g.OnBeforeGameSave());
     GameState.SerializeTo("save");
 }