Beispiel #1
0
        /*
         * @Override
         * public Object clone() throws CloneNotSupportedException
         * {
         *
         *  Videoscene v = (Videoscene) super.clone( );
         *  v.canSkip = canSkip;
         *  return v;
         * }*/

        public override object Clone()
        {
            Videoscene v = (Videoscene)base.Clone();

            v.canSkip = canSkip;
            return(v);
        }
        public object DOMParse(XmlElement element, params object[] parameters)
        {
            var chapter = parameters [0] as Chapter;

            Cutscene cutscene;

            XmlNodeList
                endsgame   = element.SelectNodes("end-game"),
                nextsscene = element.SelectNodes("next-scene");

            string slidesceneId = element.GetAttribute("id");
            bool   initialScene = ExString.EqualsDefault(element.GetAttribute("start"), "yes", false);

            if (element.Name.Equals("slidescene"))
            {
                cutscene = new Slidescene(slidesceneId);
            }
            else
            {
                cutscene = new Videoscene(slidesceneId);
            }
            if (initialScene)
            {
                chapter.setTargetId(slidesceneId);
            }

            //XAPI ELEMENTS
            cutscene.setXApiClass(element.GetAttribute("class"));
            cutscene.setXApiType(element.GetAttribute("type"));
            //END OF XAPI

            cutscene.setTargetId(element.GetAttribute("idTarget"));
            cutscene.setPositionX(ExParsers.ParseDefault(element.GetAttribute("destinyX"), int.MinValue));
            cutscene.setPositionY(ExParsers.ParseDefault(element.GetAttribute("destinyY"), int.MinValue));
            cutscene.setTransitionType((TransitionType)ExParsers.ParseDefault(element.GetAttribute("transitionType"), 0));
            cutscene.setTransitionTime(ExParsers.ParseDefault(element.GetAttribute("transitionTime"), 0));

            if (element.SelectSingleNode("name") != null)
            {
                cutscene.setName(element.SelectSingleNode("name").InnerText);
            }
            if (element.SelectSingleNode("documentation") != null)
            {
                cutscene.setDocumentation(element.SelectSingleNode("documentation").InnerText);
            }

            cutscene.setEffects(DOMParserUtility.DOMParse(element.SelectSingleNode("effect"), parameters) as Effects ?? new Effects());

            if (cutscene is Videoscene)
            {
                ((Videoscene)cutscene).setCanSkip(ExString.EqualsDefault(element.GetAttribute("canSkip"), "yes", true));
            }

            string next = ExString.Default(element.GetAttribute("next"), "go-back");

            if (next.Equals("go-back"))
            {
                cutscene.setNext(Cutscene.GOBACK);
            }
            else if (next.Equals("new-scene"))
            {
                cutscene.setNext(Cutscene.NEWSCENE);
            }
            else if (next.Equals("end-chapter"))
            {
                cutscene.setNext(Cutscene.ENDCHAPTER);
            }

            // RESOURCES
            foreach (var res in DOMParserUtility.DOMParse <ResourcesUni> (element.SelectNodes("resources"), parameters))
            {
                cutscene.addResources(res);
            }

            for (int i = 0; i < endsgame.Count; i++)
            {
                cutscene.setNext(Cutscene.ENDCHAPTER);
            }

            foreach (XmlElement el in nextsscene)
            {
                var currentNextScene = new NextScene(el.GetAttribute("idTarget"),
                                                     ExParsers.ParseDefault(element.GetAttribute("destinyX"), int.MinValue),
                                                     ExParsers.ParseDefault(element.GetAttribute("destinyY"), int.MinValue));

                currentNextScene.setTransitionType((TransitionType)ExParsers.ParseDefault(element.GetAttribute("transitionType"), 0));
                currentNextScene.setTransitionTime(ExParsers.ParseDefault(element.GetAttribute("transitionTime"), 0));
                currentNextScene.setConditions(DOMParserUtility.DOMParse(el.SelectSingleNode("condition"), parameters) as Conditions ?? new Conditions());
                currentNextScene.setEffects(DOMParserUtility.DOMParse(el.SelectSingleNode("effect"), parameters) as Effects ?? new Effects());
                currentNextScene.setPostEffects(DOMParserUtility.DOMParse(el.SelectSingleNode("post-effect"), parameters) as Effects ?? new Effects());

                cutscene.addNextScene(currentNextScene);
            }

            return(cutscene);
        }