public void backCallback(CCObject pSender)
        {
            CCDirector.sharedDirector().enableRetinaDisplay(false);
            BugsTestScene pScene = new BugsTestScene();

            pScene.runThisTest();
        }
Beispiel #2
0
        public void backCallback(object pSender)
        {
            //Scene.Director.EnableRetinaDisplay(false);
            BugsTestScene pScene = new BugsTestScene();

            pScene.runThisTest();
        }
 public void backCallback(object pSender)
 {
     //CCDirector.SharedDirector.EnableRetinaDisplay(false);
     BugsTestScene pScene = new BugsTestScene();
     pScene.runThisTest();
 }
        public static TestScene CreateTestScene(int nIdx)
        {
            CCDirector.sharedDirector().purgeCachedData();

            TestScene pScene = null;

            switch (nIdx)
            {
                case (int)TestCases.TEST_ACTIONS:
                    pScene = new ActionsTestScene(); break;
                case (int)TestCases.TEST_TRANSITIONS:
                    pScene = new TransitionsTestScene(); break;
                case (int)TestCases.TEST_PROGRESS_ACTIONS:
                    pScene = new ProgressActionsTestScene(); break;
                case (int)TestCases.TEST_EFFECTS:
                    pScene = new EffectTestScene(); break;
                case (int)TestCases.TEST_CLICK_AND_MOVE:
                    pScene = new ClickAndMoveTest(); break;
                case (int)TestCases.TEST_ROTATE_WORLD:
                    pScene = new RotateWorldTestScene(); break;
                case (int)TestCases.TEST_PARTICLE:
                    pScene = new ParticleTestScene(); break;
                case (int)TestCases.TEST_EASE_ACTIONS:
                    pScene = new EaseActionsTestScene(); break;
                case (int)TestCases.TEST_MOTION_STREAK:
                    pScene = new MotionStreakTestScene(); break;
                case (int)TestCases.TEST_DRAW_PRIMITIVES:
                    pScene = new DrawPrimitivesTestScene(); break;
                //case (int)TestCases.TEST_COCOSNODE:
                //    pScene = new CocosNodeTestScene(); break;
                case (int)TestCases.TEST_TOUCHES:
                    pScene = new PongScene(); break;
                case (int)TestCases.TEST_MENU:
                    pScene = new MenuTestScene(); break;
                case (int)TestCases.TEST_ACTION_MANAGER:
                    pScene = new ActionManagerTestScene(); break;
                case (int)TestCases.TEST_LAYER:
                    pScene = new LayerTestScene(); break;
                case (int)TestCases.TEST_SCENE:
                    pScene = new SceneTestScene(); break;
                //case (int)TestCases.TEST_PARALLAX:
                //    pScene = new ParallaxTestScene(); break;
                case (int)TestCases.TEST_TILE_MAP:
                    pScene = new TileMapTestScene(); break;
                case (int)TestCases.TEST_INTERVAL:
                    pScene = new IntervalTestScene(); break;
                //    case TEST_CHIPMUNK:
                //#if (CC_TARGET_PLATFORM != CC_PLATFORM_AIRPLAY)
                //        pScene = new ChipmunkTestScene(); break;
                //#else
                //#ifdef AIRPLAYUSECHIPMUNK
                //#if	(AIRPLAYUSECHIPMUNK == 1)
                //        pScene = new ChipmunkTestScene(); break;
                //#endif
                //#endif
                //#endif
                case (int)TestCases.TEST_LABEL:
                    pScene = new AtlasTestScene(); break;
                //#if (CC_TARGET_PLATFORM != CC_PLATFORM_AIRPLAY)
                //    case TEST_TEXT_INPUT:
                //        pScene = new TextInputTestScene(); break;
                //#endif
                case (int)TestCases.TEST_SPRITE:
                    pScene = new SpriteTestScene(); break;
                case (int)TestCases.TEST_SCHEDULER:
                    pScene = new SchedulerTestScene(); break;
                //case (int)TestCases.TEST_RENDERTEXTURE:
                //    pScene = new RenderTextureScene(); break;
                case (int)TestCases.TEST_TEXTURE2D:
                    pScene = new TextureTestScene(); break;
                //    case TEST_BOX2D:
                //        pScene = new Box2DTestScene(); break;
                //    case TEST_BOX2DBED:
                //        pScene = new Box2dTestBedScene(); break;
                case (int)TestCases.TEST_EFFECT_ADVANCE:
                    pScene = new EffectAdvanceScene(); break;
                //case (int)TestCases.TEST_HIRES:
                //    pScene = new HiResTestScene(); break;
                //#if (CC_TARGET_PLATFORM != CC_PLATFORM_WIN32)
                //    case TEST_ACCELEROMRTER:
                //        pScene = new AccelerometerTestScene(); break;
                //#endif
                //    case TEST_KEYPAD:
                //        pScene = new KeypadTestScene(); break;
                case (int)TestCases.TEST_COCOSDENSHION:
                    pScene = new CocosDenshionTestScene(); break;
                //case TEST_PERFORMANCE:
                //    pScene = new PerformanceTestScene(); break;
                case (int)TestCases.TEST_ZWOPTEX:
                    pScene = new ZwoptexTestScene(); break;
                //#if (CC_TARGET_PLATFORM != CC_PLATFORM_AIRPLAY)
                //    case TEST_CURL:
                //        pScene = new CurlTestScene(); break;
                case (int)TestCases.TEST_USERDEFAULT:
                    pScene = new UserDefaultTestScene(); break;
                //#endif
                case (int)TestCases.TEST_DIRECTOR:
                    pScene = new DirectorTestScene(); break;
                case (int)TestCases.TEST_BUGS:
                        pScene = new BugsTestScene(); break;
                //#if (CC_TARGET_PLATFORM != CC_PLATFORM_AIRPLAY)
                //    case TEST_FONTS:
                //        pScene = new FontTestScene(); break;
                //    case TEST_CURRENT_LANGUAGE:
                //        pScene = new CurrentLanguageTestScene(); break;
                //        break;
                //#endif

                default:
                    break;
            }

            return pScene;
        }
        public static TestScene CreateTestScene(int nIdx)
        {
            CCDirector.sharedDirector().purgeCachedData();

            TestScene pScene = null;

            switch (nIdx)
            {
            case (int)TestCases.TEST_ACTIONS:
                pScene = new ActionsTestScene(); break;

            case (int)TestCases.TEST_TRANSITIONS:
                pScene = new TransitionsTestScene(); break;

            case (int)TestCases.TEST_PROGRESS_ACTIONS:
                pScene = new ProgressActionsTestScene(); break;

            case (int)TestCases.TEST_EFFECTS:
                pScene = new EffectTestScene(); break;

            case (int)TestCases.TEST_CLICK_AND_MOVE:
                pScene = new ClickAndMoveTest(); break;

            case (int)TestCases.TEST_ROTATE_WORLD:
                pScene = new RotateWorldTestScene(); break;

            case (int)TestCases.TEST_PARTICLE:
                pScene = new ParticleTestScene(); break;

            case (int)TestCases.TEST_EASE_ACTIONS:
                pScene = new EaseActionsTestScene(); break;

            case (int)TestCases.TEST_MOTION_STREAK:
                pScene = new MotionStreakTestScene(); break;

            case (int)TestCases.TEST_DRAW_PRIMITIVES:
                pScene = new DrawPrimitivesTestScene(); break;

            //case (int)TestCases.TEST_COCOSNODE:
            //    pScene = new CocosNodeTestScene(); break;
            case (int)TestCases.TEST_TOUCHES:
                pScene = new PongScene(); break;

            case (int)TestCases.TEST_MENU:
                pScene = new MenuTestScene(); break;

            case (int)TestCases.TEST_ACTION_MANAGER:
                pScene = new ActionManagerTestScene(); break;

            case (int)TestCases.TEST_LAYER:
                pScene = new LayerTestScene(); break;

            case (int)TestCases.TEST_SCENE:
                pScene = new SceneTestScene(); break;

            //case (int)TestCases.TEST_PARALLAX:
            //    pScene = new ParallaxTestScene(); break;
            case (int)TestCases.TEST_TILE_MAP:
                pScene = new TileMapTestScene(); break;

            case (int)TestCases.TEST_INTERVAL:
                pScene = new IntervalTestScene(); break;

            //    case TEST_CHIPMUNK:
            //#if (CC_TARGET_PLATFORM != CC_PLATFORM_AIRPLAY)
            //        pScene = new ChipmunkTestScene(); break;
            //#else
            //#ifdef AIRPLAYUSECHIPMUNK
            //#if	(AIRPLAYUSECHIPMUNK == 1)
            //        pScene = new ChipmunkTestScene(); break;
            //#endif
            //#endif
            //#endif
            case (int)TestCases.TEST_LABEL:
                pScene = new AtlasTestScene(); break;

            //#if (CC_TARGET_PLATFORM != CC_PLATFORM_AIRPLAY)
            //    case TEST_TEXT_INPUT:
            //        pScene = new TextInputTestScene(); break;
            //#endif
            case (int)TestCases.TEST_SPRITE:
                pScene = new SpriteTestScene(); break;

            case (int)TestCases.TEST_SCHEDULER:
                pScene = new SchedulerTestScene(); break;

            //case (int)TestCases.TEST_RENDERTEXTURE:
            //    pScene = new RenderTextureScene(); break;
            case (int)TestCases.TEST_TEXTURE2D:
                pScene = new TextureTestScene(); break;

            //    case TEST_BOX2D:
            //        pScene = new Box2DTestScene(); break;
            //    case TEST_BOX2DBED:
            //        pScene = new Box2dTestBedScene(); break;
            case (int)TestCases.TEST_EFFECT_ADVANCE:
                pScene = new EffectAdvanceScene(); break;

            //case (int)TestCases.TEST_HIRES:
            //    pScene = new HiResTestScene(); break;
            //#if (CC_TARGET_PLATFORM != CC_PLATFORM_WIN32)
            //    case TEST_ACCELEROMRTER:
            //        pScene = new AccelerometerTestScene(); break;
            //#endif
            //    case TEST_KEYPAD:
            //        pScene = new KeypadTestScene(); break;
            case (int)TestCases.TEST_COCOSDENSHION:
                pScene = new CocosDenshionTestScene(); break;

            //case TEST_PERFORMANCE:
            //    pScene = new PerformanceTestScene(); break;
            case (int)TestCases.TEST_ZWOPTEX:
                pScene = new ZwoptexTestScene(); break;

            //#if (CC_TARGET_PLATFORM != CC_PLATFORM_AIRPLAY)
            //    case TEST_CURL:
            //        pScene = new CurlTestScene(); break;
            case (int)TestCases.TEST_USERDEFAULT:
                pScene = new UserDefaultTestScene(); break;

            //#endif
            case (int)TestCases.TEST_DIRECTOR:
                pScene = new DirectorTestScene(); break;

            case (int)TestCases.TEST_BUGS:
                pScene = new BugsTestScene(); break;
            //#if (CC_TARGET_PLATFORM != CC_PLATFORM_AIRPLAY)
            //    case TEST_FONTS:
            //        pScene = new FontTestScene(); break;
            //    case TEST_CURRENT_LANGUAGE:
            //        pScene = new CurrentLanguageTestScene(); break;
            //        break;
            //#endif

            default:
                break;
            }

            return(pScene);
        }
 public void backCallback(CCObject pSender)
 {
     CCDirector.sharedDirector().enableRetinaDisplay(false);
     BugsTestScene pScene = new BugsTestScene();
     pScene.runThisTest();
 }