Beispiel #1
0
 public void restartCallback(object sender)
 {
     CCScene s = new Box2dTestBedScene();
     MenuLayer box = menuWithEntryID(m_entryID);
     s.AddChild(box);
     CCDirector.SharedDirector.ReplaceScene(s);
 }
Beispiel #2
0
        public void restartCallback(object sender)
        {
            CCScene   s   = new Box2dTestBedScene();
            MenuLayer box = menuWithEntryID(m_entryID);

            s.AddChild(box);
            CCDirector.SharedDirector.ReplaceScene(s);
        }
Beispiel #3
0
 public void nextCallback(object sender)
 {
     CCScene s = new Box2dTestBedScene();
     int next = m_entryID + 1;
     if (next >= g_totalEntries)
         next = 0;
     MenuLayer box = menuWithEntryID(next);
     s.AddChild(box);
     CCDirector.SharedDirector.ReplaceScene(s);
 }
Beispiel #4
0
        public void nextCallback(object sender)
        {
            CCScene s    = new Box2dTestBedScene();
            int     next = m_entryID + 1;

            if (next >= g_totalEntries)
            {
                next = 0;
            }
            MenuLayer box = menuWithEntryID(next);

            s.AddChild(box);
            CCDirector.SharedDirector.ReplaceScene(s);
        }
Beispiel #5
0
        public static TestScene CreateTestScene(int nIdx)
        {
            CCDirector.SharedDirector.PurgeCachedData();

            TestScene pScene = null;

            switch (nIdx)
            {
            case (int)TestCases.TEST_ACTIONS:
                pScene = new ActionsTestScene(); break;

            case (int)TestCases.TEST_TRANSITIONS:
                pScene = new TransitionsTestScene(); break;

            case (int)TestCases.TEST_PROGRESS_ACTIONS:
                pScene = new ProgressActionsTestScene(); break;

            case (int)TestCases.TEST_EFFECTS:
                pScene = new EffectTestScene(); break;

            case (int)TestCases.TEST_CLICK_AND_MOVE:
                pScene = new ClickAndMoveTest(); break;

            case (int)TestCases.TEST_ROTATE_WORLD:
                pScene = new RotateWorldTestScene(); break;

            case (int)TestCases.TEST_PARTICLE:
                pScene = new ParticleTestScene(); break;

            case (int)TestCases.TEST_EASE_ACTIONS:
                pScene = new EaseActionsTestScene(); break;

            case (int)TestCases.TEST_MOTION_STREAK:
                pScene = new MotionStreakTestScene(); break;

            case (int)TestCases.TEST_DRAW_PRIMITIVES:
                pScene = new DrawPrimitivesTestScene(); break;

            case (int)TestCases.TEST_COCOSNODE:
                pScene = new CocosNodeTestScene(); break;

            case (int)TestCases.TEST_TOUCHES:
                pScene = new PongScene(); break;

            case (int)TestCases.TEST_MENU:
                pScene = new MenuTestScene(); break;

            case (int)TestCases.TEST_ACTION_MANAGER:
                pScene = new ActionManagerTestScene(); break;

            case (int)TestCases.TEST_LAYER:
                pScene = new LayerTestScene(); break;

            case (int)TestCases.TEST_SCENE:
                pScene = new SceneTestScene(); break;

            case (int)TestCases.TEST_PARALLAX:
                pScene = new ParallaxTestScene(); break;

            case (int)TestCases.TEST_TILE_MAP:
                pScene = new TileMapTestScene(); break;

            case (int)TestCases.TEST_INTERVAL:
                pScene = new IntervalTestScene(); break;

            //    case TEST_CHIPMUNK:
            //#if (CC_TARGET_PLATFORM != CC_PLATFORM_AIRPLAY)
            //        pScene = new ChipmunkTestScene(); break;
            //#else
            //#ifdef AIRPLAYUSECHIPMUNK
            //#if	(AIRPLAYUSECHIPMUNK == 1)
            //        pScene = new ChipmunkTestScene(); break;
            //#endif
            //#endif
            //#endif
            case (int)TestCases.TEST_LABEL:
                pScene = new AtlasTestScene(); break;

            case (int)TestCases.TEST_TEXT_INPUT:
                pScene = new TextInputTestScene(); break;

            case (int)TestCases.TEST_SPRITE:
                pScene = new SpriteTestScene(); break;

            case (int)TestCases.TEST_SCHEDULER:
                pScene = new SchedulerTestScene(); break;

            case (int)TestCases.TEST_RENDERTEXTURE:
                pScene = new RenderTextureScene(); break;

            case (int)TestCases.TEST_TEXTURE2D:
                pScene = new TextureTestScene(); break;

            case (int)TestCases.TEST_BOX2D:
                pScene = new Box2DTestScene(); break;

            case (int)TestCases.TEST_BOX2DBED:
                pScene = new tests.classes.tests.Box2DTestBet.Box2dTestBedScene(); break;

            case (int)TestCases.TEST_BOX2DBED2:
                pScene = new Box2D.TestBed.Box2dTestBedScene(); break;

            case (int)TestCases.TEST_EFFECT_ADVANCE:
                pScene = new EffectAdvanceScene(); break;

            case (int)TestCases.TEST_ACCELEROMRTER:
                pScene = new AccelerometerTestScene(); break;

            //    case TEST_KEYPAD:
            //        pScene = new KeypadTestScene(); break;
            case (int)TestCases.TEST_COCOSDENSHION:
                pScene = new CocosDenshionTestScene(); break;

            case (int)TestCases.TEST_PERFORMANCE:
                pScene = new PerformanceTestScene(); break;

            case (int)TestCases.TEST_ZWOPTEX:
                pScene = new ZwoptexTestScene(); break;
            //#if (CC_TARGET_PLATFORM != CC_PLATFORM_AIRPLAY)
            //    case TEST_CURL:
            //        pScene = new CurlTestScene(); break;
            //case (int)TestCases.TEST_USERDEFAULT:
            //    pScene = new UserDefaultTestScene(); break;
            //#endif
            //    case TEST_BUGS:
            //        pScene = new BugsTestScene(); break;
            //#if (CC_TARGET_PLATFORM != CC_PLATFORM_AIRPLAY)

            case (int)TestCases.TEST_FONTS:
                pScene = new FontTestScene(); break;

#if IPHONE || IOS || MACOS || WINDOWSGL || WINDOWS || (ANDROID && !OUYA) || NETFX_CORE
            case (int)TestCases.TEST_SYSTEM_FONTS:
                pScene = new SystemFontTestScene(); break;
#endif
            //    case TEST_CURRENT_LANGUAGE:
            //        pScene = new CurrentLanguageTestScene(); break;
            //        break;
            //#endif
            case (int)TestCases.TEST_CLIPPINGNODE:
                pScene = new ClippingNodeTestScene();
                break;

            case (int)TestCases.TEST_EXTENSIONS:
                pScene = new ExtensionsTestScene();
                break;

            case (int)TestCases.TEST_ORIENTATION:
                pScene = new OrientationTestScene();
                break;

            case (int)TestCases.TEST_MULTITOUCH:
                pScene = new MultiTouchTestScene();
                break;

            default:
                break;
            }

            return(pScene);
        }
Beispiel #6
0
        public static TestScene CreateTestScene(int nIdx)
        {
            CCDirector.SharedDirector.PurgeCachedData();

            TestScene pScene = null;

            switch (nIdx)
            {
                case (int)TestCases.TEST_ACTIONS:
                    pScene = new ActionsTestScene(); break;
                case (int)TestCases.TEST_TRANSITIONS:
                    pScene = new TransitionsTestScene(); break;
                case (int)TestCases.TEST_PROGRESS_ACTIONS:
                    pScene = new ProgressActionsTestScene(); break;
                case (int)TestCases.TEST_EFFECTS:
                    pScene = new EffectTestScene(); break;
                case (int)TestCases.TEST_CLICK_AND_MOVE:
                    pScene = new ClickAndMoveTest(); break;
                case (int)TestCases.TEST_ROTATE_WORLD:
                    pScene = new RotateWorldTestScene(); break;
                case (int)TestCases.TEST_PARTICLE:
                    pScene = new ParticleTestScene(); break;
                case (int)TestCases.TEST_EASE_ACTIONS:
                    pScene = new EaseActionsTestScene(); break;
                case (int)TestCases.TEST_MOTION_STREAK:
                    pScene = new MotionStreakTestScene(); break;
                case (int)TestCases.TEST_DRAW_PRIMITIVES:
                    pScene = new DrawPrimitivesTestScene(); break;
                case (int)TestCases.TEST_COCOSNODE:
                    pScene = new CocosNodeTestScene(); break;
                case (int)TestCases.TEST_TOUCHES:
                    pScene = new PongScene(); break;
                case (int)TestCases.TEST_MENU:
                    pScene = new MenuTestScene(); break;
                case (int)TestCases.TEST_ACTION_MANAGER:
                    pScene = new ActionManagerTestScene(); break;
                case (int)TestCases.TEST_LAYER:
                    pScene = new LayerTestScene(); break;
                case (int)TestCases.TEST_SCENE:
                    pScene = new SceneTestScene(); break;
                case (int)TestCases.TEST_PARALLAX:
                    pScene = new ParallaxTestScene(); break;
                case (int)TestCases.TEST_TILE_MAP:
                    pScene = new TileMapTestScene(); break;
                case (int)TestCases.TEST_INTERVAL:
                    pScene = new IntervalTestScene(); break;
                //    case TEST_CHIPMUNK:
                //#if (CC_TARGET_PLATFORM != CC_PLATFORM_AIRPLAY)
                //        pScene = new ChipmunkTestScene(); break;
                //#else
                //#ifdef AIRPLAYUSECHIPMUNK
                //#if	(AIRPLAYUSECHIPMUNK == 1)
                //        pScene = new ChipmunkTestScene(); break;
                //#endif
                //#endif
                //#endif
                case (int)TestCases.TEST_LABEL:
                    pScene = new AtlasTestScene(); break;
                //#if (CC_TARGET_PLATFORM != CC_PLATFORM_AIRPLAY)
                //    case TEST_TEXT_INPUT:
                //        pScene = new TextInputTestScene(); break;
                //#endif
                case (int)TestCases.TEST_SPRITE:
                    pScene = new SpriteTestScene(); break;
                case (int)TestCases.TEST_SCHEDULER:
                    pScene = new SchedulerTestScene(); break;
                case (int)TestCases.TEST_RENDERTEXTURE:
                    pScene = new RenderTextureScene(); break;
                case (int)TestCases.TEST_TEXTURE2D:
                    pScene = new TextureTestScene(); break;
                case (int)TestCases.TEST_BOX2D:
                    pScene = new Box2DTestScene(); break;
                case (int)TestCases.TEST_BOX2DBED:
                         pScene = new Box2dTestBedScene(); break;
                case (int)TestCases.TEST_EFFECT_ADVANCE:
                    pScene = new EffectAdvanceScene(); break;
                case (int)TestCases.TEST_ACCELEROMRTER:
                    pScene = new AccelerometerTestScene(); break;
                //    case TEST_KEYPAD:
                //        pScene = new KeypadTestScene(); break;
                case (int)TestCases.TEST_COCOSDENSHION:
                    pScene = new CocosDenshionTestScene(); break;
                case (int)TestCases.TEST_PERFORMANCE:
                    pScene = new PerformanceTestScene(); break;
                case (int)TestCases.TEST_ZWOPTEX:
                    pScene = new ZwoptexTestScene(); break;
                //#if (CC_TARGET_PLATFORM != CC_PLATFORM_AIRPLAY)
                //    case TEST_CURL:
                //        pScene = new CurlTestScene(); break;
                //case (int)TestCases.TEST_USERDEFAULT:
                //    pScene = new UserDefaultTestScene(); break;
                //#endif
                //    case TEST_BUGS:
                //        pScene = new BugsTestScene(); break;
                //#if (CC_TARGET_PLATFORM != CC_PLATFORM_AIRPLAY)

                case (int)TestCases.TEST_FONTS:
                        pScene = new FontTestScene(); break;

                //    case TEST_CURRENT_LANGUAGE:
                //        pScene = new CurrentLanguageTestScene(); break;
                //        break;
                //#endif

                case (int)TestCases.TEST_EXTENSIONS:
                        pScene = new ExtensionsTestScene();
                        break;
                case (int)TestCases.TEST_ORIENTATION:
                        pScene = new OrientationTestScene();
                        break;
                default:
                    break;
            }

            return pScene;
        }