Beispiel #1
0
 /* goodG2B() - use goodsource and badsink */
 private static void GoodG2B()
 {
     /* FIX: Use a hardcoded number that won't cause underflow, overflow, divide by zero, or loss-of-precision issues */
     data = 2;
     CWE197_Numeric_Truncation_Error__float_random_to_long_68b.GoodG2BSink();
 }
Beispiel #2
0
 public override void Bad()
 {
     /* FLAW: Set data to a random value */
     data = (float)(float.MaxValue * 2.0 * (new Random().NextDouble() - 0.5));
     CWE197_Numeric_Truncation_Error__float_random_to_long_68b.BadSink();
 }