Beispiel #1
0
 /* goodG2B() - use goodsource and badsink */
 private static void GoodG2B()
 {
     /* FIX: Use a hardcoded number that won't cause underflow, overflow, divide by zero, or loss-of-precision issues */
     data = 2;
     CWE190_Integer_Overflow__UInt32_rand_add_68b.GoodG2BSink();
 }
Beispiel #2
0
 /* goodB2G() - use badsource and goodsink */
 private static void GoodB2G()
 {
     /* POTENTIAL FLAW: Use a random value */
     data = (uint)(new Random().Next(1 << 30)) << 2 | (uint)(new Random().Next(1 << 2));
     CWE190_Integer_Overflow__UInt32_rand_add_68b.GoodB2GSink();
 }
Beispiel #3
0
 public override void Bad()
 {
     /* POTENTIAL FLAW: Use a random value */
     data = (uint)(new Random().Next(1 << 30)) << 2 | (uint)(new Random().Next(1 << 2));
     CWE190_Integer_Overflow__UInt32_rand_add_68b.BadSink();
 }