Beispiel #1
0
        public ServerCharacter(NewPlayerInfo info, Player player)
        {
            //I need to test this soon. I'm not sure that the first time a player authenticates whether we use the existing player data (ie male, colours etc)
            //At this stage, it'll clone

            //this.Male = player.male;

            this.Mana      = info.Mana;
            this.Health    = info.Health;
            this.MaxHealth = info.Health;

            this.SpawnX = player.SpawnX;
            this.SpawnY = player.SpawnY;

            this.HideVisual = player.hideVisual;
            this.HairDye    = player.hairDye;

            this.Hair       = player.hair;
            this.Difficulty = player.difficulty;

            this.HairColor       = player.hairColor;
            this.SkinColor       = player.skinColor;
            this.EyeColor        = player.eyeColor;
            this.ShirtColor      = player.shirtColor;
            this.UnderShirtColor = player.underShirtColor;
            this.PantsColor      = player.pantsColor;
            this.ShoeColor       = player.shoeColor;

            this.Inventory = info.Inventory
                             .Select((item, index) => item == null ? null : new SlotItem(item.NetId, item.Stack, item.Prefix, index))
                             .ToList();
        }
        public ServerCharacter(NewPlayerInfo info, Player player)
        {
            //I need to test this soon. I'm not sure that the first time a player authenticates whether we use the existing player data (ie male, colours etc)
            //At this stage, it'll clone

            //this.Male = player.male;

            this.Mana = info.Mana;
            this.Health = info.Health;
            this.MaxHealth = info.Health;

            this.SpawnX = player.SpawnX;
            this.SpawnY = player.SpawnY;

            this.HideVisual = player.hideVisual;
            this.HairDye = player.hairDye;

            this.Hair = player.hair;
            this.Difficulty = player.difficulty;

            this.HairColor = player.hairColor;
            this.SkinColor = player.skinColor;
            this.EyeColor = player.eyeColor;
            this.ShirtColor = player.shirtColor;
            this.UnderShirtColor = player.underShirtColor;
            this.PantsColor = player.pantsColor;
            this.ShoeColor = player.shoeColor;

            this.Inventory = info.Inventory
                .Select((item, index) => item == null ? null : new SlotItem(item.NetId, item.Stack, item.Prefix, index))
                .ToList();
        }