public void deactivate(AbstractActivator activator) { if (invertActivable) { StartCoroutine(launchExplosionTimer()); } }
public void deactivate(AbstractActivator activator) { if (noDelayedActivationWhenDeactivated) { CancelInvoke("delayedActivation"); } }
public void deactivate(AbstractActivator activator) { if (killLaunchedCharactersAt == ActionType.Deactivation) { kill(); } }
private bool isActivatorValueInverted(AbstractActivator activator) { if ((activatorValuesToInvert == null) || (activatorValuesToInvert.Length == 0)) { return(false); } return(activatorValuesToInvert.Contains(activator)); }
private void checkWeight(AbstractActivator activator) { CollisionActivator collisionActivator = activator as CollisionActivator; if (collisionActivator != null) { setCurrentMeasuredWeight(getEffectiveWeightOfMeasuredBodies(collisionActivator)); } }
public void activate(AbstractActivator activator) { Invoke("delayedActivation", timeBeforeActivationInSec); }
public void deactivate(AbstractActivator activator) { treatActivation(false); }
public void activate(AbstractActivator activator) { treatActivation(true); }
public void link(AbstractActivator activator) { explosionTimerLaunched = false; }
public void activate(AbstractActivator activator) { setAnimParameter(true); }
public void link(AbstractActivator activator) { activatorsValues.Add(activator, false); }
public void deactivate(AbstractActivator activator) { soundForDeactivation.play(); }
public void deactivate(AbstractActivator activator) { updateObjectsForActivation(objectsToEnableAtDeactivation, objectsToDisableAtDeactivation, objectsToInstantiateAtDeactivation, objectsToDestroyAtDeactivation); }
public void deactivate(AbstractActivator activator) { applyAction(actionAtDeactivation, deactivationDamageValue); }
public void deactivate(AbstractActivator activator) { checkWeight(activator); }
public void link(AbstractActivator activator) { // nothing to do }
public void activate(AbstractActivator activator) { activatorsValues[activator] = true; checkFlags(); }
public void deactivate(AbstractActivator activator) { setAnimParameter(false); }
public void deactivate(AbstractActivator activator) { activatorsValues[activator] = false; checkFlags(); }