Beispiel #1
0
        public void CleanLastVolume(VoxelVolume volume, VoxelVolume currentVolume, QbMatrix matrix, Dictionary <double, VoxelUndoData> modifiedVoxels)
        {
            VoxelUndoData removed = new VoxelUndoData();

            for (int z = volume.minz; z <= volume.maxz; z++)
            {
                for (int y = volume.miny; y <= volume.maxy; y++)
                {
                    for (int x = volume.minx; x <= volume.maxx; x++)
                    {
                        if (!currentVolume.ContainsPoint(x, y, z))
                        {
                            if (modifiedVoxels.TryGetValue(matrix.GetHash(x, y, z), out removed))
                            {
                                if (removed.alphamask > 1)
                                {
                                    matrix.Add(x, y, z, matrix.colors[removed.colorindex]);
                                }
                                modifiedVoxels.Remove(matrix.GetHash(x, y, z));
                            }
                        }
                    }
                }
            }
        }
Beispiel #2
0
        public void RemoveVolume(VoxelVolume volume, QbMatrix matrix, Dictionary <double, VoxelUndoData> modifiedVoxels)
        {
            double        hash;
            VoxelUndoData voxel = new VoxelUndoData();

            for (int z = volume.minz; z <= volume.maxz; z++)
            {
                for (int y = volume.miny; y <= volume.maxy; y++)
                {
                    for (int x = volume.minx; x <= volume.maxx; x++)
                    {
                        hash = matrix.GetHash(x, y, z);
                        if (modifiedVoxels.TryGetValue(hash, out voxel))
                        {
                            matrix.Color(x, y, z, voxel.colorindex, false, true);
                            modifiedVoxels.Remove(hash);
                        }
                    }
                }
            }
        }
Beispiel #3
0
        public void AddVolume(VoxelVolume volume, QbMatrix matrix, ref Colort color, Dictionary <double, VoxelUndoData> modifiedVoxels)
        {
            VoxelUndoData removed = new VoxelUndoData();

            for (int z = volume.minz; z <= volume.maxz; z++)
            {
                for (int y = volume.miny; y <= volume.maxy; y++)
                {
                    for (int x = volume.minx; x <= volume.maxx; x++)
                    {
                        if (!modifiedVoxels.ContainsKey(matrix.GetHash(x, y, z)))
                        {
                            if (matrix.GetColorIndex_Alphamask(x, y, z, out removed.colorindex, out removed.alphamask))
                            {
                                if (matrix.Remove(x, y, z, true, false))
                                {
                                    modifiedVoxels.Add(matrix.GetHash(x, y, z), removed);
                                }
                            }
                        }
                    }
                }
            }
        }