Beispiel #1
0
        /// <summary>
        /// Adds new user word to the dictionary.
        /// The word is saving in the .usr file.
        /// </summary>
        /// <param name="word"></param>
        /// <param name="saveOnDisk"></param>
        /// <returns>false, if word wasn't added (e.g. the word already exists)</returns>
        public bool AddUserWord(string word, bool saveOnDisk)
        {
            // checking...
            word = word.Trim();
            if (word == "")
            {
                return(false);
            }
            if (words.ContainsKey(word))
            {
                return(false);
            }

            // adding to words list
            SpellWord spellWord = new SpellWord();

            spellWord.AffixRules = new AffixRule[0];
            words.Add(word, spellWord);

            // save to disk
            if (saveOnDisk)
            {
                using (StreamWriter f = File.AppendText(userDicPath))
                    f.WriteLine(word);
            }

            return(true);
        }
Beispiel #2
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="path"></param>
 private void LoadUserWordsFile(string path)
 {
     using (StreamReader f = File.OpenText(path))
     {
         string s;
         while ((s = f.ReadLine()) != null)
         {
             if (!words.ContainsKey(s))
             {
                 SpellWord spellWord = new SpellWord();
                 spellWord.AffixRules = new AffixRule[0];
                 words.Add(s, spellWord);
             }
         }
     }
 }
Beispiel #3
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="path"></param>
        private void LoadWordsFile(string path)
        {
            StreamReader f = File.OpenText(path);

            words = new Dictionary <string, SpellWord> ();
            string word;

            f.ReadLine();                       // read 1st line with words count
            while ((word = f.ReadLine()) != null)
            {
                int                  p         = word.IndexOf('/');
                SpellWord            spellWord = new SpellWord();
                AffixRulesCollection wordRules = new AffixRulesCollection();
                if (p != -1)
                {
                    int n = word.Length;
                    for (int i = p + 1; i < n; ++i)
                    {
                        char c = word[i];
                        if (c < affixRulesLookup.Length)
                        {
                            AffixRule rule = affixRulesLookup[c];
                            if (rule != null)
                            {
                                wordRules.Add(rule);
                            }
                        }
                    }
                    word = word.Substring(0, p);
                }
                spellWord.AffixRules = wordRules.ToArray <AffixRule>();

                try
                {
                    words.Add(word, spellWord);
                }
                catch (Exception)
                {
                }
            }

            f.Close();
        }