public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); account = reader.Read_str(); password = reader.Read_str(); platform = reader.Read_byte(); }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); type = reader.Read_uint(); send_uid = reader.Read_int(); name = reader.Read_str(); receive_name = reader.Read_str(); vip_lev = reader.Read_int(); prof = reader.Read_int(); content = reader.Read_str(); scene = reader.Read_int(); x = reader.Read_int(); y = reader.Read_int(); z = reader.Read_int(); sort = reader.Read_int(); time = reader.Read_int(); item_type = reader.Read_int(); ushort lenitem = reader.Read_ushort(); item = new List <st.net.NetBase.item_des>(); for (int i_item = 0; i_item < lenitem; i_item++) { st.net.NetBase.item_des listData = new st.net.NetBase.item_des(); listData.fromBinary(reader); item.Add(listData); } ushort lencontent_info = reader.Read_ushort(); content_info = new List <int>(); for (int i_content_info = 0; i_content_info < lencontent_info; i_content_info++) { int listData = reader.Read_int(); content_info.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); name = reader.Read_str(); purpose = reader.Read_str(); creat_type = reader.Read_int(); }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); rec_name = reader.Read_str(); chanle = reader.Read_uint(); content = reader.Read_str(); }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); ask_uid = reader.Read_int(); ask_name = reader.Read_str(); ask_guild_name = reader.Read_str(); }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); ip = reader.Read_str(); port = reader.Read_uint(); uid = reader.Read_uint(); key = reader.Read_str(); }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); id = reader.Read_uint(); name = reader.Read_str(); level = reader.Read_uint(); exp = reader.Read_ulong(); prof = reader.Read_uint(); cur_hp = reader.Read_uint(); cur_mp = reader.Read_uint(); ushort lenproperty_list = reader.Read_ushort(); property_list = new List <st.net.NetBase.property>(); for (int i_property_list = 0; i_property_list < lenproperty_list; i_property_list++) { st.net.NetBase.property listData = new st.net.NetBase.property(); listData.fromBinary(reader); property_list.Add(listData); } ushort lenequip_id_list = reader.Read_ushort(); equip_id_list = new List <uint>(); for (int i_equip_id_list = 0; i_equip_id_list < lenequip_id_list; i_equip_id_list++) { uint listData = reader.Read_uint(); equip_id_list.Add(listData); } camp = reader.Read_uint(); ushort lenresource_list = reader.Read_ushort(); resource_list = new List <st.net.NetBase.resource_list>(); for (int i_resource_list = 0; i_resource_list < lenresource_list; i_resource_list++) { st.net.NetBase.resource_list listData = new st.net.NetBase.resource_list(); listData.fromBinary(reader); resource_list.Add(listData); } guild_name = reader.Read_str(); ushort lenmodel_clothes_id = reader.Read_ushort(); model_clothes_id = new List <int>(); for (int i_model_clothes_id = 0; i_model_clothes_id < lenmodel_clothes_id; i_model_clothes_id++) { int listData = reader.Read_int(); model_clothes_id.Add(listData); } title_id = reader.Read_uint(); sla = reader.Read_uint(); magic_weapon_id = reader.Read_int(); magic_strength_lev = reader.Read_int(); magic_strength_star = reader.Read_int(); fiight_score = reader.Read_int(); vip_lev = reader.Read_uint(); guild_id = reader.Read_uint(); }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); type = reader.Read_uint(); target_name = reader.Read_str(); scene = reader.Read_int(); x = reader.Read_int(); y = reader.Read_int(); z = reader.Read_int(); item_id = reader.Read_int(); item_type = reader.Read_int(); content = reader.Read_str(); }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); guild_id = reader.Read_int(); guild_name = reader.Read_str(); president_name = reader.Read_str(); guild_ranking = reader.Read_int(); lev = reader.Read_int(); member_amount = reader.Read_int(); guild_resource = reader.Read_int(); guild_exp = reader.Read_int(); donation_times = reader.Read_int(); }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); uid = reader.Read_int(); name = reader.Read_str(); battle = reader.Read_int(); lev = reader.Read_int(); vip_lev = reader.Read_int(); prof = reader.Read_int(); guild_name = reader.Read_str(); slaughter = reader.Read_int(); ushort lentarget_property = reader.Read_ushort(); target_property = new List <st.net.NetBase.property>(); for (int i_target_property = 0; i_target_property < lentarget_property; i_target_property++) { st.net.NetBase.property listData = new st.net.NetBase.property(); listData.fromBinary(reader); target_property.Add(listData); } luck_num = reader.Read_int(); ushort lentarget_skill = reader.Read_ushort(); target_skill = new List <st.net.NetBase.normal_skill_list>(); for (int i_target_skill = 0; i_target_skill < lentarget_skill; i_target_skill++) { st.net.NetBase.normal_skill_list listData = new st.net.NetBase.normal_skill_list(); listData.fromBinary(reader); target_skill.Add(listData); } ushort lenmodel_clothes_id = reader.Read_ushort(); model_clothes_id = new List <int>(); for (int i_model_clothes_id = 0; i_model_clothes_id < lenmodel_clothes_id; i_model_clothes_id++) { int listData = reader.Read_int(); model_clothes_id.Add(listData); } wing_id = reader.Read_int(); wing_lev = reader.Read_int(); ushort lentarget_equip_list = reader.Read_ushort(); target_equip_list = new List <st.net.NetBase.item_des>(); for (int i_target_equip_list = 0; i_target_equip_list < lentarget_equip_list; i_target_equip_list++) { st.net.NetBase.item_des listData = new st.net.NetBase.item_des(); listData.fromBinary(reader); target_equip_list.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); id = reader.Read_int(); lead_name = reader.Read_str(); rank = reader.Read_int(); name = reader.Read_str(); exp = reader.Read_int(); lev = reader.Read_int(); members = reader.Read_int(); purpose = reader.Read_str(); pos = reader.Read_int(); get_salary_state = reader.Read_int(); expand_num = reader.Read_int(); }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); uid = reader.Read_int(); name = reader.Read_str(); lev = reader.Read_int(); prof = reader.Read_int(); ushort lenmodel_clothes_id = reader.Read_ushort(); model_clothes_id = new List <int>(); for (int i_model_clothes_id = 0; i_model_clothes_id < lenmodel_clothes_id; i_model_clothes_id++) { int listData = reader.Read_int(); model_clothes_id.Add(listData); } wing_id = reader.Read_int(); wing_lev = reader.Read_int(); ushort lentarget_equip_list = reader.Read_ushort(); target_equip_list = new List <st.net.NetBase.item_des>(); for (int i_target_equip_list = 0; i_target_equip_list < lentarget_equip_list; i_target_equip_list++) { st.net.NetBase.item_des listData = new st.net.NetBase.item_des(); listData.fromBinary(reader); target_equip_list.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); index = reader.Read_int(); champion = reader.Read_str(); state = reader.Read_int(); ushort lenguild_battle_group_one = reader.Read_ushort(); guild_battle_group_one = new List <st.net.NetBase.guild_battle_group_info_list>(); for (int i_guild_battle_group_one = 0; i_guild_battle_group_one < lenguild_battle_group_one; i_guild_battle_group_one++) { st.net.NetBase.guild_battle_group_info_list listData = new st.net.NetBase.guild_battle_group_info_list(); listData.fromBinary(reader); guild_battle_group_one.Add(listData); } ushort lenguild_battle_group_two = reader.Read_ushort(); guild_battle_group_two = new List <st.net.NetBase.guild_battle_group_info_list>(); for (int i_guild_battle_group_two = 0; i_guild_battle_group_two < lenguild_battle_group_two; i_guild_battle_group_two++) { st.net.NetBase.guild_battle_group_info_list listData = new st.net.NetBase.guild_battle_group_info_list(); listData.fromBinary(reader); guild_battle_group_two.Add(listData); } ushort lenguild_battle_group_three = reader.Read_ushort(); guild_battle_group_three = new List <st.net.NetBase.guild_battle_group_info_list>(); for (int i_guild_battle_group_three = 0; i_guild_battle_group_three < lenguild_battle_group_three; i_guild_battle_group_three++) { st.net.NetBase.guild_battle_group_info_list listData = new st.net.NetBase.guild_battle_group_info_list(); listData.fromBinary(reader); guild_battle_group_three.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); mail_id = reader.Read_uint(); title = reader.Read_str(); content = reader.Read_str(); ushort lenitems = reader.Read_ushort(); items = new List <st.net.NetBase.item_list>(); for (int i_items = 0; i_items < lenitems; i_items++) { st.net.NetBase.item_list listData = new st.net.NetBase.item_list(); listData.fromBinary(reader); items.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); cur_jingshi_hp = reader.Read_int(); max_jingshi_hp = reader.Read_int(); cur_guild_name = reader.Read_str(); }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); req_uid = reader.Read_uint(); req_name = reader.Read_str(); req_lev = reader.Read_byte(); }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); uid = reader.Read_int(); name = reader.Read_str(); lev = reader.Read_int(); fight_score = reader.Read_int(); }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); uid = reader.Read_uint(); sort = reader.Read_ushort(); int_data = reader.Read_uint(); str_data = reader.Read_str(); }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); type = reader.Read_int(); kill_name = reader.Read_str(); revive_num = reader.Read_int(); count_down = reader.Read_int(); drop_item = reader.Read_int(); kill_uid = reader.Read_int(); }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); pid = reader.Read_uint(); name = reader.Read_str(); guild_name = reader.Read_str(); prof = reader.Read_uint(); lev = reader.Read_uint(); title = reader.Read_uint(); ushort lenitem_list = reader.Read_ushort(); item_list = new List <st.net.NetBase.item_des>(); for (int i_item_list = 0; i_item_list < lenitem_list; i_item_list++) { st.net.NetBase.item_des listData = new st.net.NetBase.item_des(); listData.fromBinary(reader); item_list.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); guild_name = reader.Read_str(); castellan = reader.Read_str(); start_state = reader.Read_int(); apply_state = reader.Read_int(); prof = reader.Read_int(); ushort lenmodel_id = reader.Read_ushort(); model_id = new List <int>(); for (int i_model_id = 0; i_model_id < lenmodel_id; i_model_id++) { int listData = reader.Read_int(); model_id.Add(listData); } magic_weapon_id = reader.Read_int(); magic_strength_lev = reader.Read_int(); magic_strength_star = reader.Read_int(); wing_id = reader.Read_int(); wing_lev = reader.Read_int(); }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); id = reader.Read_uint(); type = reader.Read_byte(); rest_time = reader.Read_uint(); desc = reader.Read_str(); counter_value = reader.Read_uint(); ushort lendetails = reader.Read_ushort(); details = new List <st.net.NetBase.operation_activity_detail_info>(); for (int i_details = 0; i_details < lendetails; i_details++) { st.net.NetBase.operation_activity_detail_info listData = new st.net.NetBase.operation_activity_detail_info(); listData.fromBinary(reader); details.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); uid = reader.Read_int(); brothers_frendship_lev = reader.Read_int(); brothers_frendship_num = reader.Read_int(); brothers_frendship_oath = reader.Read_str(); brothers_frendship_integer = reader.Read_int(); ushort lenbrothers_info = reader.Read_ushort(); brothers_info = new List <st.net.NetBase.brothers_list>(); for (int i_brothers_info = 0; i_brothers_info < lenbrothers_info; i_brothers_info++) { st.net.NetBase.brothers_list listData = new st.net.NetBase.brothers_list(); listData.fromBinary(reader); brothers_info.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); uid = reader.Read_int(); target_id = reader.Read_int(); keepsake_id = reader.Read_int(); keepsake_type = reader.Read_int(); create_time = reader.Read_int(); keepsake_lev = reader.Read_int(); keepsake_exp = reader.Read_int(); designation = reader.Read_int(); target_lev = reader.Read_int(); target_name = reader.Read_str(); target_prof = reader.Read_int(); target_online_state = reader.Read_int(); intimacy = reader.Read_int(); res_copy_num = reader.Read_int(); marry = reader.Read_int(); }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); status = reader.Read_byte(); rest_time = reader.Read_uint(); uid = reader.Read_uint(); name = reader.Read_str(); prof = reader.Read_byte(); score_target = reader.Read_uint(); score_self = reader.Read_uint(); ushort lenreward = reader.Read_ushort(); reward = new List <st.net.NetBase.item_list>(); for (int i_reward = 0; i_reward < lenreward; i_reward++) { st.net.NetBase.item_list listData = new st.net.NetBase.item_list(); listData.fromBinary(reader); reward.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); poetry = reader.Read_str(); }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); rescue_time = reader.Read_int(); dd_name = reader.Read_str(); }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); win_guildname = reader.Read_str(); }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); give_flower_name = reader.Read_str(); receive_flower_name = reader.Read_str(); }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); action = reader.Read_int(); data = reader.Read_str(); }