Beispiel #1
0
        public Game(Player[] players, Narrator narrator)
        {
            this.players  = players;
            this.narrator = narrator;

            board = new Board();
            dice  = new Dice();
        }
Beispiel #2
0
        public void TakeTurn(Board board, Dice dice, Narrator narrator)
        {
            int  roll;
            bool playerGetsAnotherGo;

            do
            {
                // Roll the dice
                roll = dice.Roll();
                narrator.SayRoll(this, roll);

                // Move the player that many spaces forward on the board
                // Take into account bounce-back
                position += roll;

                // If player over-shoots the final square, they bounce backwards
                if (position > board.Size)
                {
                    int bounce = position - board.Size;
                    position = board.Size - bounce;
                    narrator.SayBounce(this);
                }

                narrator.SaySquareLandedOn(this);

                // Landed on ladder?
                if (board.PlayerIsOnLadder(this, out Ladder ladder))
                {
                    narrator.SayLandedOnLadder(this);
                    position = ladder.To;
                    narrator.SaySquareLandedOn(this);
                }

                // Landed on snake?
                if (board.PlayerIsOnSnake(this, out Snake snake))
                {
                    narrator.SayLandedOnSnake(this);
                    position = snake.To;
                    narrator.SaySquareLandedOn(this);
                }

                // Player ends if they have landed on the final square of the board
                if (board.PlayerIsOnFinalSquare(this))
                {
                    break;
                }

                // Player will get another go if they rolled a six
                playerGetsAnotherGo = false;
                if (roll == 6)
                {
                    narrator.SayAnotherGo(this);
                    playerGetsAnotherGo = true;
                }
            }while (playerGetsAnotherGo);
        }
Beispiel #3
0
        static void Main(string[] args)
        {
            ConsoleColor[] colours = { ConsoleColor.Green, ConsoleColor.Red, ConsoleColor.Yellow, ConsoleColor.Cyan, ConsoleColor.Magenta, ConsoleColor.Gray };

            Console.Write("How many players? ");
            int numberOfPlayers = int.Parse(Console.ReadLine());

            Player[] players = new Player[numberOfPlayers];

            for (int p = 1; p <= numberOfPlayers; p++)
            {
                Console.Write($"Enter the name of player {p}: ");
                string name = Console.ReadLine();
                Console.Write($"Enter the colour for player {p}: ");
                ConsoleColor colour = (ConsoleColor)Enum.Parse(typeof(ConsoleColor), Console.ReadLine(), true);
                players[p - 1] = new Player(name, colour);
            }

            Narrator narrator = new Narrator();
            Game     game     = new Game(players, narrator);

            while (true)
            {
                game.SelectFirstPlayer();

                while (true)
                {
                    Console.ReadLine();

                    game.CurrentPlayer.TakeTurn(game.Board, game.Dice, narrator);

                    if (game.Winner != null)
                    {
                        break;
                    }

                    game.SelectNextPlayer();
                }

                narrator.SayWinner(game.Winner);

                Console.WriteLine();
                Console.Write("Play again? (y/n) ");
                bool playAgain = Console.ReadLine().ToLower() == "y";

                if (playAgain == false)
                {
                    break;
                }

                game.Reset();
            }
        }