Beispiel #1
0
        /// <summary>
        /// 创建实例
        /// </summary>
        /// <param name="param"></param>
        /// <returns></returns>
        public static object createTypeInstance(object param)
        {
            luaMessage other = luaMessageCache.get(param);

            if (other == null)
            {
                return(null);
            }

            var newMsg          = new luaMessage(param);
            var otherFieldsInfo = (Dictionary <int, fieldDataInfo>)other.valueL;

            otherFieldsInfo.Keys.CopyTo(_auxiliary, 0);
            int           count = otherFieldsInfo.Count;
            int           key   = 0;
            fieldDataInfo info  = null;

            for (int i = 0; i < count; i++)
            {
                //创建field
                key  = _auxiliary[i];
                info = otherFieldsInfo[key];
                var descriptor = info.descriptor; // fieldDescriptor.copyCreateDescriptor(info.descriptor);
                if (descriptor != null)
                {
                    var fieldData = fieldDataInfo.createFieldData(key, descriptor);
                    if (fieldData != null)
                    {
                        newMsg.addField(key, fieldData);
                    }
                }
            }

            return(newMsg);
        }
Beispiel #2
0
        /// <summary>
        /// 根据message生成table
        /// </summary>
        internal static void createLuaTable(LuaState state, luaMessage msg)
        {
            //压入消息表
            LuaDLL.lua_newtable(state.L);
            fieldDataInfo field = null;

            for (int idx = 1; idx <= msg.fieldsCount(); idx++)
            {
                field = (fieldDataInfo)msg[idx];
                if (field.Value == null)
                {
                    continue;
                }

                string        key      = field.descriptor.name;
                ProtoTypeCode typeCode = field.descriptor.typeCode;
                if (field.descriptor.isRepeated())
                {
                    LuaDLL.lua_pushstring(state.L, key);
                    LuaDLL.lua_newtable(state.L);
                    for (int j = 0; j < field.Value.count(); j++)
                    {
                        if (field.descriptor.haveNestedType())
                        {
                            createLuaTable(state, (luaMessage)field.Value[j]);
                        }
                        else
                        {
                            object luaValue = field.Value[j];
                            pushLuaValue(typeCode, state, luaValue);
                        }
                        LuaDLL.lua_rawseti(state.L, -2, j + 1);
                    }
                    LuaDLL.lua_settable(state.L, -3);
                }
                else
                {
                    LuaDLL.lua_pushstring(state.L, key);
                    if (field.descriptor.haveNestedType())
                    {
                        createLuaTable(state, (luaMessage)field.Value.valueL);
                    }
                    else
                    {
                        object luaValue = field.Value.valueL;
                        pushLuaValue(typeCode, state, luaValue);
                    }
                    LuaDLL.lua_settable(state.L, -3);
                }
            }
        }
Beispiel #3
0
        ////////////////////////////////////////////////////////

        /// <summary>
        /// 添加字段
        /// </summary>
        /// <param name="number">字段索引</param>
        /// <param name="field">字段信息</param>
        public void addField(int number, fieldDataInfo field)
        {
            if (field == null)
            {
                return;
            }

            if (_fields.ContainsKey(number))
            {
                return;
            }

            _fields.Add(number, field);
        }
Beispiel #4
0
        ///////////////////////////////////////////////////////////////////////////

        /// <summary>
        /// 从流中读取lua消息
        /// </summary>
        /// <param name="idMsg">配置表中的消息索引</param>
        /// <returns></returns>
        public luaMessage readLuaMessage(object idMsg)
        {
            luaMessage msg = (luaMessage)luaMessageCache.createTypeInstance(idMsg);

            if (msg == null)
            {
                return(null);
            }

            int           fieldCount = msg.fieldsCount();
            fieldDataInfo fieldData  = null;

            for (int idx = 1; idx <= fieldCount; idx++)
            {
                fieldData = (fieldDataInfo)msg[idx];
                if (fieldData == null)
                {
                    continue;
                }

                WireType      wireType       = fieldData.descriptor.wireType;
                ProtoTypeCode typeCode       = fieldData.descriptor.typeCode;
                string        nestedTypeName = fieldData.descriptor.nestedTypeName;

                if (tryReadFieldHeader(idx, wireType))
                {
                    //创建值字段
                    if (!fieldData.appendValue())
                    {
                        continue;
                    }

                    if (fieldData.descriptor.isRepeated())
                    {
                        do
                        {
                            var obj = readLuaObject(typeCode, wireType, nestedTypeName);
                            fieldData.Value.addChild(obj);
                        } while (tryReadFieldHeader(idx, wireType));
                    }
                    else
                    {
                        fieldData.Value.valueL = readLuaObject(typeCode, wireType, nestedTypeName);
                    }
                }
            }

            return(msg);
        }
Beispiel #5
0
        /// <summary>
        /// 索引器,获取字段信息
        /// </summary>
        /// <param name="number">字段索引</param>
        /// <returns></returns>
        public object this[int idx]
        {
            get
            {
                if (idx <= 0)
                {
                    return(null);
                }

                fieldDataInfo fld = null;
                if (_fields.TryGetValue(idx, out fld))
                {
                    return(fld);
                }

                return(null);
            }
        }
Beispiel #6
0
        /// <summary>
        /// 读取lua消息
        /// </summary>
        internal static luaMessage readLuaMessage(object idMsg, LuaTable luaMsgTbl)
        {
            if (luaMsgTbl == null)
            {
                return(null);
            }

            luaMessage msg = (luaMessage)luaMessageCache.createTypeInstance(idMsg);

            if (msg == null)
            {
                return(null);
            }

            //按照索引顺序读取lua表中对应字段的值
            int           count     = msg.fieldsCount();
            fieldDataInfo fieldData = null;

            for (int i = 1; i <= count; i++)
            {
                fieldData = (fieldDataInfo)msg[i];
                if (fieldData == null)
                {
                    continue;
                }

                //检查lua表中对应字段的值
                string name = fieldData.descriptor.name;
                if (luaMsgTbl[name] == null)
                {
                    continue;
                }

                //创建值字段
                if (!fieldData.appendValue())
                {
                    continue;
                }

                fieldDescriptor des = fieldData.descriptor;
                if (des.isRepeated())
                {
                    LuaTable repeatedTbl = (LuaTable)luaMsgTbl[name];
                    for (int j = 1; j <= repeatedTbl.length(); j++)
                    {
                        object subValue = luaType2CType(des.typeCode, repeatedTbl[j]);
                        if (subValue == null)
                        {
                            continue;
                        }

                        //嵌入类型
                        if (des.haveNestedType())
                        {
                            object subMsg = readLuaMessage(des.nestedTypeName, (LuaTable)subValue);
                            if (subMsg != null)
                            {
                                fieldData.Value.addChild(subMsg);
                            }
                        }
                        else
                        {
                            fieldData.Value.addChild(subValue);
                        }
                    }
                }
                else
                {
                    object value = luaType2CType(des.typeCode, luaMsgTbl[name]);
                    if (value == null)
                    {
                        continue;
                    }

                    //嵌入类型
                    if (des.haveNestedType())
                    {
                        fieldData.Value.valueL = readLuaMessage(des.nestedTypeName, (LuaTable)value);
                    }
                    else
                    {
                        fieldData.Value.valueL = value;
                    }
                }
            }

            return(msg);
        }