public static Offset <GetScoreRange> CreateGetScoreRange(FlatBufferBuilder builder, byte range = 0, uint startId = 0) { builder.StartObject(2); GetScoreRange.AddStartId(builder, startId); GetScoreRange.AddRange(builder, range); return(GetScoreRange.EndGetScoreRange(builder)); }
public static GetScoreRange GetRootAsGetScoreRange(ByteBuffer _bb, GetScoreRange obj) { return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }