public bool CheckAtPosition(double x, double y, LevelTileTypes tile) => LevelGrid.Matches(this.GetAtPosition(x, y), tile);
public bool CheckAtIndex(int c, int r, LevelTileTypes tile) => LevelGrid.Matches(this.GetAtIndex(c, r), tile);
public bool CheckAtPosition(double x, double y, LevelTileTypes tile) => LevelGrid.Matches(this.GetAtPosition(x, y), tile);
public bool CheckAtIndex(int c, int r, LevelTileTypes tile) => LevelGrid.Matches(this.GetAtIndex(c, r), tile);