Beispiel #1
0
 private void RaiseOnRecongnitionStateChanged(ShazamRecognitionState State, ShazamResponse Response)
 {
     if (OnRecongnitionStateChanged != null)
     {
         RaiseEventOnUIThread(OnRecongnitionStateChanged, new Object[] { State, Response });
     }
 }
Beispiel #2
0
        public void ShazamStateChanged(ShazamRecognitionState State, ShazamResponse response)
        {
            switch (State)
            {
            case ShazamRecognitionState.Sending:
                this.statusLabel.Text = "Sending...";
                break;

            case ShazamRecognitionState.Matching:
                this.statusLabel.Text = "Matching...";
                break;

            case ShazamRecognitionState.Done:
                this.statusLabel.Text = "Click to Recognize";
                button1.Enabled       = true;
                if (response.Tag != null)
                {
                    if (response.Tag.Track != null)
                    {
                        MessageBox.Show("Title: " + response.Tag.Track.Title + "\r\nArtist: " + response.Tag.Track.Artist, "Hey!");
                    }
                    else
                    {
                        MessageBox.Show("Song not found :-(", "Hey!");
                    }
                }
                else
                {
                    MessageBox.Show("Song not found :-(", "Hey!");
                }
                break;

            case ShazamRecognitionState.Failed:
                button1.Enabled = true;
                if (response.Exception.Message != null && response.Exception.Message != "")
                {
                    this.statusLabel.Text = "Failed! Message: " + response.Exception.Message;
                }
                else
                {
                    this.statusLabel.Text = "Failed!";
                }
                break;
            }
        }