private void CheckAlmostAlwaysEquals(Rocket expectedResult, My_Bot bot, Rocket initialRocket, int times = 1000)
        {
            var successes = 0;

            for (var i = 0; i < times; ++i)
            {
                var actualResult = bot.GetNextMove(initialRocket);
                if (actualResult.Equals(expectedResult))
                {
                    ++successes;
                }
            }

            Assert.GreaterOrEqual(successes, 0.8 * times);
        }
        private void ComparePerformances(My_Bot singleThreadBot, My_Bot multiThreadBot, Rocket initialRocket, int times = 40)
        {
            var successes = 0;
            var stopWatch = new Stopwatch();

            for (var i = 0; i < times; ++i)
            {
                stopWatch.Restart();
                singleThreadBot.GetNextMove(initialRocket);
                stopWatch.Stop();
                var singleThreadBotTime = stopWatch.Elapsed;
                stopWatch.Restart();
                multiThreadBot.GetNextMove(initialRocket);
                stopWatch.Stop();
                var multiThreadBotTime = stopWatch.Elapsed;
                if (multiThreadBotTime < singleThreadBotTime)
                {
                    ++successes;
                }
            }

            Assert.GreaterOrEqual(successes, 0.8 * times,
                                  $"Ваше решение в два потока должно работать быстрее решения в один поток в {times * 0.8} случаев из {times}");
        }